ATTRIBUTES
  STR 11 EYE 10 INT 10 STA 11
  END 15 HRG 13 AUR 11 MOB 10
  DEX 10 SMT 09 WIL 10 DGE 50
  AGL 10 TCH 12 MOR Corruptible INIT 60
  SPD 12 VOI 10 Diety Naveh FAT 1.00
    FAITH 10 COM 10    
SKILLS
  Physical: Climbing/55, Jumping/52, Legerdemain/48, Stealth/72, Throwing/84
  Communication: Awareness/58, Intrigue/30, Oratory/22, Rhetoric/37, Ritual (Naveh)/20, Singing/33
  Craft/Lore: Lockcraft/28, Pottery/56
  Combat: Unarmed/36, Club/45, Dagger/53, Taburi/47
  Languages: Harnic/80, Lakeese/70
Armour and Clothing
  Tunic/Cloth(4.4), Leggins/Leather(8.8)

(Potter, Area 8) - His brother (Maji) does not know he is a Navheian; but suspects Kasir is somehow involved in the rash of burglaries in the area. When fire destroyed Kasir's home and killed his family Kasir found his "new" religion. Highly devout, he has yet to kill for his new religion, but is sure he can do it. He is only awaiting the proper auguries. He goes to the secret Navehian temple in town once every 10 day for most of the day. His brother believes he is wandering north of town during this time.

Kasir greatly resembles his brother Maji, they both have black hair, average complexions and brown eyes. But Kasir is only 5'2 where as Maji is 5'10". Kasir has secretly hated his older brother for the difference in their height all his life. He is 27 and avoided legion service by having a bad back that tends to act up at the oddest times.

Kasir has been plagued by dreams of fire and death ever since the death of his family. He believes the fire was caused by Naveh with the intent of awakening him from his dream of a perfect life. He often forgets that his relationship with his wife was temperamental and violent. His children were more sickly and bothersome than he remembers.

While he is sure Naveh has great plans for him, he is often over eager and expectant. He has been breaking into various cellars and stealing the local animals for sacrifice on Naveh's alter. Kasir works in his brother's shop four days out of each tenday. There he seems happy, but he tends to daydream of violent fantasies about the people whom he must deal with daily.

Kasir thinks himself clever, but has been sternly warned by George not to try anything without permission. Kasir appears friendly to George in the streets, and often spends part of his time at the Horse's Hide Tavern (#15). There George seems to be Kasir's good friend, as they are often found deep in conversation.


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