House Rules
Run any game long enough and you'll end up modifing it to suite your fancy. Here are our house rules.
For HârnMaster I
A 
      Linear Approach [HTML 23kb]A modification to strength 
      damage with the character's strength, and weight in mind. Written by A.H. 
      Nicoletti.
Falling 
      Damage [HTML 6kb] How much damage should you take 
      when you fall?. Written by Bill Gant.
Psionics 
      [HTML 43KB] Gary Ashburn's Alternate Psionics 
      and Etherial rules.
 
      Stat Improvement Rules [HTML 16KB] Eric 
      J. Anderson's post to the HarnList from long ago details one method for 
      improving a stat.
For HârnMaster Core
Unarmed 
      Combat [HTML 22kb] How to add Martial Arts to 
      your HârnMaster I or HarnMaster II game. Written by A.H. Nicoletti.
HerbLore[HTML 
      16kb] How many herbs an N/PC knows, and how to determine it.
A 
      Linear Approach [HTML 23kb]A modification to strength 
      damage with the character's strength, and weight in mind. Written by A.H. 
      Nicoletti.
The 
      house rules [HTML 18KB] Heres the miscellaneous 
      rules I've added to HMC. These should be taken along with the others listed 
      under the tile of "For HârnMaster Core".
System Generic House Rules
Character 
      Worksheet [Word97 ZIP 
      13kb] This is used to flesh out the character, record the inital stats 
      and background information when generating a character. Based on a RoleMaster 
      Character Worksheet by Gerry Beaudoin.
Stat 
      Improvement [HTML 13KB | PDF 
      81KB] Rules for HM1/HMC/HM3 on how to improve a character's stats. 
Written 
      Works [HTML 15KB | PDF 
      106KB] Rules for HM1/HMC/HM3 on how to gain skill improvement rolls 
      from reading books.
This page was last updated on  
    April 10, 2005
    
    Questions/Comments should be directed to the Webmaster.
    All works are Copyright their respective 
    authors, 2002.