House Rules
Run any game long enough and you'll end up modifing it to suite your fancy. Here are our house rules.
For HârnMaster I
A
Linear Approach [HTML 23kb]A modification to strength
damage with the character's strength, and weight in mind. Written by A.H.
Nicoletti.
Falling
Damage [HTML 6kb] How much damage should you take
when you fall?. Written by Bill Gant.
Psionics
[HTML 43KB] Gary Ashburn's Alternate Psionics
and Etherial rules.
Stat Improvement Rules [HTML 16KB] Eric
J. Anderson's post to the HarnList from long ago details one method for
improving a stat.
For HârnMaster Core
Unarmed
Combat [HTML 22kb] How to add Martial Arts to
your HârnMaster I or HarnMaster II game. Written by A.H. Nicoletti.
HerbLore[HTML
16kb] How many herbs an N/PC knows, and how to determine it.
A
Linear Approach [HTML 23kb]A modification to strength
damage with the character's strength, and weight in mind. Written by A.H.
Nicoletti.
The
house rules [HTML 18KB] Heres the miscellaneous
rules I've added to HMC. These should be taken along with the others listed
under the tile of "For HârnMaster Core".
System Generic House Rules
Character
Worksheet [Word97 ZIP
13kb] This is used to flesh out the character, record the inital stats
and background information when generating a character. Based on a RoleMaster
Character Worksheet by Gerry Beaudoin.
Stat
Improvement [HTML 13KB | PDF
81KB] Rules for HM1/HMC/HM3 on how to improve a character's stats.
Written
Works [HTML 15KB | PDF
106KB] Rules for HM1/HMC/HM3 on how to gain skill improvement rolls
from reading books.
This page was last updated on
April 10, 2005
Questions/Comments should be directed to the Webmaster.
All works are Copyright their respective
authors, 2002.