At the bequest of the PCs, the 20 days following the return of the legionnaires from what will later be called "the Great Gargun Hunt of '18", are relatively peaceful. The legionnaires of Fobin return to regular duties, collect back pay and even get a day off.

Days are counted in fours. Each of the three days has specific duties to be performed during specific watches. Free time may be spent within the fortress or in the town of Fobin. Permission to leave the fort is granted on an individual basis. So long as the legionnaire has no demerits currently unpaid, he or she is granted permission to leave. All legionnaires must be back by 20:00 (6th Watch), however, unless on patrol or given special dispensation. No leave of greater than 1 day will be granted during this period.

The contents of this document are public knowledge.

The Daily Drudge:

2nd Watch 6:00 Reveille
  6:15 Exercise for 1 candle, led by the Primi. The group is led by its Mani.
  7:15 The legionnaires have until 3rd Watch (8:00) to themselves to get a bath, get dressed for whatever duties are next, and get breakfast.
3rd Watch 8:00 Day 1: Wall Duty, Day 2: Repair Duty, Day 3: Break, Day 4: Practice
4th Watch 12:00 Day 1: Repair Duty, Day 2: Break, Day 3: Practice, Day 4: Wall Duty
5th Watch 16:00 Day 1: Break, Day 2: Practice, Day 3: Wall Duty, Day 4: Repair Duty
  19:00 Dinner (if inside the fort.)
6th Watch 20:00 Day 1: Practice, Day 2: Wall Duty, Day 3: Repair Duty, Day 4: Break
  22:00 Bed/Lights out if not on duty.

The duties are as follows:

Agrazhar 4, 718: First day Home (day off)

Sunrise 4:31 Sunset 19:29 High: 78 Low: 67
TIME TEMPERATURE SKY WEATHER WIND  
0:00 70'(Warm) Clear Fog 0(Calm) NE->SW
4:00 69'(Warm) Clear Fog 1(Light) NE->SW
8:00 72'(Warm) Clear Fog 1(Light) NE->SW
12:00 76'(Hot) Clear Fog 0(Calm) NE->SW
14:00(Day) A Crier arrives with news from Coranan.
16:00 77'(Hot) Clear Fog 2(Steady) NE->SW
19:34(Night) A Group of Foresters arrive from the north with wares for sale.
20:00 68'(Warm) Clear 1(Light) N->S  

The Crier's News:

This year there is a position open in the senate. Currently held by the Nordaka clan, insiders have said it is likely the clan will loose their seat. Turin Markas, of Shiran, has already spent over 10, 000 denari on his parties. Rumor has it that he began campaigning early, the day that the senate closed at the end of winter in fact. Other clans (the Wytels, the Baral, the Gyben and the Exenion) have all laid claims to the seat. Voting will begin when the senate renews its session in the winter. Of all the other candidates only Mitchell Wytel seems the most likely. Hailing from Coranan, he too has begun campaigning - but he is quieter in his methods than the Markas clan.

When the senate renews, the question of taxation will be put forth on the roster; as many landholders feel they are already being overtaxed. In comparison, the legion claims it needs more money for the upkeep and repair of its fortifications. The legion proposes starting the building of 18 more outposts next year, and requires senatorial approval before they can begin.

The metalcrafter's guild has a petition already formed for the senate. It requests that the senate specify, in an order to the legion, that all armour work be done by metalcrafters bonded to the legion. Their attempt to remove business from weaponcrafters has yet to be noticed by the other guild, but many believe that, once discovered - a guild war may erupt between the two guilds in Tharda. Just in case, the legion is recommending all members with metalcrafting or weaponcrafting skills keep quiet.

The legion is not currently happy with the temporary hold placed by the Senate (last session) on the land grants given to legionnaires retiring with 20 years of service. The Senate appointed Markus Hediro to look into the amount of land required to continue such a tradition. He is to give his report after the election of a new senator in the winter session.

Marshal-Magistrate Kronos, in his second year under that title, is in Eidel province. He is in charge of the ongoing treason trials of the remaining Kandian nobles. Rumor has it that there is an underground operation ongoing by Kandian rebels attempting to sneak whole families out of Eidel prisons and whisk them safely away to Kanday. But no truth of such operations has been found. A few nobles have gone missing only to be declared dead by the treason tribunal.

Four years ago (714TR) The Thardic Republic ended a war by political negotiation with Kanday. Triberties Linari Primus Kronos is seen as having won the war single handedly. Many in the legion grumble that Kanday would no longer be such a problem if the Senate had not ended the war so quickly. Kronos (now both Marshal and Magistrate of Ramala Province) has become very popular. He regularly supports veteran land grants, and legion-bills in the senate. His political support and abilities only match his military prowess.

Marshal-Magistrate Kronos has several well-placed clients, and a few better placed enemies. The Senate would rather not post the General anywhere, but they have to do something with him. The Nordakas want a road built and a new town established. The legion would, naturally, be required for the worker's safety (and to help as an additional work force.) A few of the Senators have suggested that he be put on that project.

A few have recommended giving him what he wants (Ramala) and if he can indeed tame the savage place - then perhaps he deserves to be the people's darling. If he fails there however, he will have no escape or excuse. His patrons will desert and once alone - he can be destroyed.

Of course if there will be a campaign against Rethem (or Themeson keep) and Kronas (Tharda) wins the situation he will be ever more powerful. The Senate probably won't get unanimous enough to start any hostilities against Rethem at least. So some senators think Kronas will solve the situation and his enemies think that he will do something foolish in this delicate situation and spoil his fortunes.

Currently Marshal-magistrate Kronos is in the process of cleaning out all the remaining Kandian nobles still in Eidel province. Being in charge of the ongoing treason trials has given him a great deal of money and lands. And with this he has begun buying clients. Unfortunately he is not buying friends in the senate.

The legion has begun to increase its patrols along the Rethem border in a seemingly futile attempt to stem the flow of bandits and raiders. The Legatus Jithis Mariam of the Gerium Legion has petitioned the Senate for more men and more outposts along the Rethem border. The Legatus has gone as far to say that official sanction should be made and extra taxes levied on Rethem's merchants since it is their country that is causing the problem.

Items before the Senate in the Year 718TR:

Rumors

The Farmers

They arrive late from the northern settlements within Fobin's perview. They have baskets of early spring vegetables, dried apples and a few pounds of wild caught meat and their furs. They intend to sell it all to the legion. Bartering is done by the head cook. The farmers will then offer their services to the local villas in hopes of earning extra cash by helping harest the wheat and the rye. The hot, dry weather of the day makes the harvest go well -- dispite the weatherlore of the village elders, they say tomorrow will be foggy (possibly light rain) and thus the harvest must be as much completed as possible. The fields north and west of the town are alive with workers. Tarps are strung over and under the crops when they can no longer be stuffed into the barns and other structures. Legionnaires go out to build a temporary shelter (using tarps, some lumber and a bit of stone) near the mill.

Agrazhar 5, 718: Return to a (more) Regular Schedule: Day 1

Sunrise 4:31 Sunset 19:29 High: 78 Low: 66
TIME TEMPERATURE SKY WEATHER WIND  
0:00 68'(Warm) Clear Fog 2(Steady) NE->SW
4:00 68'(Warm) Clear Fog 2(Steady) NE->SW
8:00 72'(Warm) Clear Fog 0(Calm) NE->SW
8:45(Day) A small group of human adventurers questing
12:00 76'(Hot) Clear Fog 2(Steady) NE->SW
14:04(Day) Huntsmen arrive with five deer to fill the lauder
16:00 77'(Hot) Clear Fog 0(Calm) NE->SW
20:00 74'(Hot) Clear Fog 0(Calm) NE->SW

A Small Group of Human Adventurers

The 3 adventurers are seeking information pertaining to the riddlemasters. They have heard there may be a mistic (or priest of Save-Knor) in the area who may help them. They want to press on to Geishtei but their supplies are low. They are inquiring at the fortress to see if anyone within can help them. None can. They are jovial, but shabbily dressed with long and unkept hair. While they don't smell…too bad, they are obviously foreigners. Someone takes pitty on them and offers them a bath and a shave for a d apeace. At first the adventurers are against the idea, but they soon change their mind when the benefits in regards to dealing with Thardians are explained. They are not willing to tell much of what they already know about the riddlemasters; saying the information was hard won and they do not wish to devaluate what they do have to trade with those who may very well have the answers.

Huntsmen Arrive with Food for the Lauder

The huntsmen have had lots of luck north, towards Imrum. It seems something has been scaring all the big game down out of KOM province. They arrive with five deer and a brace of rabitts for the lauder. The head cook of Fobin gives them a fair price for their wares and invites them to spend the night. They accept and spend the rest of the watch in the baths. There are four huntsmen, all four are dressed in rough leathers, and are armed with longbows and short swords.

Agrazhar 6, 718

Sunrise 4:31 Sunset 19:29 High: 78 Low: 67
TIME TEMPERATURE SKY WEATHER WIND  
0:00 70'(Warm) Clear Fog 2(Steady) NE->SW
4:00 69'(Warm) Clear Fog 2(Steady) NE->SW
8:00 72'(Warm) Cloudy T-Storm, Hail 10% 1(Light) SE->NW
12:00 76'(Hot) Clear Fog 2(Steady) NE->SW
16:00 77'(Hot) Clear Fog 2(Steady) NE->SW
17:32(Day) A group of displaced farmers arrive seeking work.
20:00 68'(Warm) Cloudy   1(Light) S->N

A group of displaced farmers arrive seeking work.

The group is directed to a nearby villa. They came from the north, claiming they fled the town of Then some 20 days ago and have been dispossed every since. They are willing to settle their families in the region but are unwilling to resettle in the town of Then. A few officers go out to talk to the farmers to try and learn more information. They were chased out of their village by day-walking gargun. It seems they are settled just north of Fobin in the woods. Their families are eager to resettle. Where may be a problem.

Agrazhar 7, 718

Sunrise 4:32 Sunset 19:28 High: 72 Low: 60
TIME TEMPERATURE SKY WEATHER WIND  
0:00 63'(Nice) Cloudy   2(Steady) S->N
4:00 62'(Nice) Cloudy   2(Steady) S->N
8:00 68'(Warm) Cloudy   2(Steady) SW->NE
12:00 70'(Warm) Cloudy   1(Light) SW->NE
13:08(Day) A group of farmers arrives, travelling to market with goods
16:00 70'(Warm) Cloudy   2(Steady) SW->NE
20:00 67'(Warm) Cloudy   2(Steady) SW->NE

A group of farmers arrives, travelling to market with goods

The farmers are 4 local men and woman who are laden down with wheat and barley. They intend to sell their goods in Geishtei. They have just stopped off to pay their legion tax for the year in grain. There is some squabbling, but the cooks and the farmers seem to expect it, and they depart before the start of the next watch.

Agrazhar 8, 718

Sunrise 4:32 Sunset 19:28 High: 68 Low: 57
TIME TEMPERATURE SKY WEATHER WIND  
0:00 63'(Nice) Cloudy   2(Steady) SW->NE
4:00 62'(Nice) Cloudy   2(Steady) SW->NE
8:00 62'(Nice) Overcast Showers 2(Steady) SW->NE
12:00 66'(Nice) Overcast Showers 1(Light) SW->NE
16:00 66'(Nice) Overcast Showers 3(Gale) SW->NE
17:45(Day) A Nohla is spotted in the day travelling north of Fobin
18:25(Day) Patrol is sent out after scouts return with positive ID
20:00 57'(Cool) Overcast Rain 1(Light) NW->SE
22:23(Night) Patrol finds the Nohla
22:31(Night) Wild dogs spotted near Order of the Scarlet Veil temple

A Nohla is spotted in the day travelling north of Fobin

The dispossed farmers have been convinced to settle in the Fobin area. As they were departing, the legionnaires that went north to help reported that they saw a Nohla sulking in the woods. The tenaci decided to flee the area..um…regroup and wait for support.

Patrol is sent out after scouts return with positive ID

A manus is sent north to examine the area and return with information. It takes them only 2 hours to find the nolah's tracks and return. The patrols are doubled throughout the night, but the Nohla is not found.

Wild dogs spotted near Order of the Scarlet Veil temple

It doesn't rain…

A tenaci is sent out to the temple to try and hunt down or chase away the wild dogs. After almost five hours the victorius tenaci returns with five dog carcuses.

Agrazhar 9, 718: Queit Day (no random events.. Hey it happens.)

Sunrise 4:32 Sunset 19:28 High: 75 Low: 49
TIME TEMPERATURE SKY WEATHER WIND  
0:00 52'(Chilly) Overcast Rain 1(Light) NW->SE
4:00 51'(Chilly) Overcast Rain 2(Steady) NW->SE
8:00 54'(Cool) Overcast Rain 0(Calm) NW->SE
12:00 69'(Warm) Cloudy Showers 2(Steady) NE->SW
16:00 73'(Hot) Cloudy Showers 0(Calm) NE->SW
20:00 73'(Hot) Clear Fog 0(Calm) SE->NW

Agrazhar 10, 718: PAY DAY

Sunrise 4:33 Sunset 19:27 High: 76 Low: 65
TIME TEMPERATURE SKY WEATHER WIND  
0:00 67'(Warm) Cloudy Showers 0(Calm) NE->SW
4:00 68'(Warm) Clear Fog 1(Light) SE->NW
8:00 72'(Warm) Clear   0(Calm) S->N
12:00 73'(Hot) Cloudy T-Storm 1(Light) SW->NE
16:00 76'(Hot) Clear   1(Light) S->N
20:00 68'(Warm) Cloudy   0(Calm) S->N

Agrazhar 11, 718:

Sunrise 4:33 Sunset 19:27 High: 70 Low: 60
TIME TEMPERATURE SKY WEATHER WIND
0:00 63'(Nice) Cloudy   0(Calm) S->N
4:00 62'(Nice) Cloudy   1(Light) S->N
8:00 66'(Nice) Cloudy   2(Steady) S->N
12:00 67'(Warm) Overcast Rain 2(Steady) SW->NE
16:00 70'(Warm) Cloudy   1(Light) SW->NE
20:00 67'(Warm) Cloudy   3(Gale) SW->NE

Agrazhar 12, 718

Sunrise 4:34 Sunset 19:26 High: 76 Low: 58
TIME TEMPERATURE SKY WEATHER WIND
0:00 61'(Nice) Overcast Showers 3 (Gale) NW->SE
4:00 60'(Nice) Cloudy   1 (Light) SW->NE
8:00 63'(Nice) Clear   3 (Gale) NW->SE
12:00 73'(Hot) Clear Fog 0 (Calm) NE->SW
15:51 (Day) Courier returns without his horse. Says he was thrown when thunder shattered a nearby tree. Other than shaking with fatigue and wet, he's fine.
16:00 75'(Hot) Cloudy T-Storm Hail 10% 2 (Steady) SE->NW
20:00 69'(Warm) Cloudy   2 (Steady) SW->NE

Agrazhar 13, 718

Sunrise 4:34 Sunset 19:26 High: 73 Low: 59
TIME TEMPERATURE SKY WEATHER WIND
0:00 62'(Nice) Cloudy   2 (Steady) SW->NE
3:28 (Night) A lame horse comes limping in…
4:00 60'(Nice) Cloudy   2 (Steady) SW->NE
8:00 66'(Nice) Cloudy   2 (Steady) SW->NE
12:00 71'(Warm) Cloudy   2 (Steady) SW->NE
16:00 72'(Warm) Cloudy   2 (Steady) SW->NE
20:00 69'(Warm) Cloudy   2 (Steady) SW->NE

A lame horse comes limping in…

Agrazhar 14, 718

Sunrise 4:35 Sunset 19:25 High: 70 Low: 61
TIME TEMPERATURE SKY WEATHER WIND
0:00 64'(Nice) Cloudy   3 (Gale) SW->NE
4:00 63'(Nice) Cloudy   3 (Gale) SW->NE
8:00 66'(Nice) Cloudy   3 (Gale) SW->NE
12:00 68'(Warm) Cloudy   1 (Light) S -> N
16:00 68'(Warm) Cloudy   2 (Steady) S -> N
20:00 65'(Nice) Cloudy   2 (Steady) S -> N

Agrazhar 15, 718

Sunrise 4:35 Sunset 19:25 High: 74 Low: 63
TIME TEMPERATURE SKY WEATHER WIND
0:00 65'(Nice) Cloudy T-Storm Hail 10% 0 (Calm) SE->NW
4:00 66'(Nice) Cloudy T-Storm Hail 10% 0 (Calm) SE->NW
8:00 70'(Warm) Cloudy T-Storm Hail 10% 2 (Steady) SE->NW
9:49 (Day) Visiting Labourers Arrive
12:00 74'(Hot) Cloudy T-Storm Hail 10% 2 (Steady) SE->NW
13:02 (Day) Farmers travelling to Geishtei
16:00 69'(Warm) Cloudy   2 (Steady) S -> N
19:20 (Day) A group of Mendicant Clerics of Larani arrive to speak to the Kotan
20:00 65'(Nice) Cloudy   2 (Steady) S -> N
21:45 (Night) Trappers arrive to offer their services to the legion
23:52 (Night) A cook comes seeking labour

Agrazhar 16, 718

Sunrise 4:36 Sunset 19:24 High: 66 Low: 58
TIME TEMPERATURE SKY WEATHER WIND
0:00 61'(Nice) Cloudy   1 (Light) S -> N
4:00 60'(Nice) Cloudy   2 (Steady) S -> N
8:00 63'(Nice) Cloudy   1 (Light) SW->NE
12:00 64'(Nice) Overcast Showers 2 (Steady) SW->NE
16:00 65'(Nice) Overcast Showers 2 (Steady) SW->NE
20:00 61'(Nice) Overcast Rain 2 (Steady) SW->NE

Agrazhar 17, 718

Sunrise 4:37 Sunset 19:23 High: 65 Low: 54
TIME TEMPERATURE SKY WEATHER WIND
0:00 57'(Cool) Overcast Rain 3 (Gale) SW->NE
4:00 56'(Cool) Overcast Rain 3 (Gale) SW->NE
8:00 59'(Cool) Overcast Rain 2 (Steady) SW->NE
12:00 63'(Nice) Overcast Rain 2 (Steady) SW->NE
15:17 (Day) A Grandmaster of the Laranian Order of the Checkered Sheild comes to visit the Kotan (SHH! It’s a secret! He's travelling in disguise.
16:00 64'(Nice) Overcast Rain 2 (Steady) SW->NE
20:00 61'(Nice) Overcast Rain 2 (Steady) SW->NE

Agrazhar 18, 718

Sunrise 4:37 Sunset 19:23 High: 74 Low: 54
TIME TEMPERATURE SKY WEATHER WIND
0:00 57'(Cool) Cloudy   2 (Steady) N -> S
4:00 56'(Cool) Cloudy   1 (Light) N -> S
7:20 (Day) A Group of wild boars are spotted north of Fobin, the Trappers leave the fortress
7:22 (Day) A white stag is spotted across the river thard (by people on the wall)
8:00 59'(Cool) Cloudy   0 (Calm) N -> S
12:00 63'(Nice) Cloudy   0 (Calm) N -> S
16:00 73'(Hot) Clear Fog 1 (Light) SE->NW
20:00 72'(Warm) Clear   1 (Light) S -> N

Agrazhar 19, 718

Sunrise 4:38 Sunset 19:22 High: 76 Low: 65
TIME TEMPERATURE SKY WEATHER WIND
0:00 68'(Warm) Clear   0 (Calm) S -> N
4:00 67'(Warm) Clear   0 (Calm) S -> N
8:00 70'(Warm) Clear   1 (Light) S -> N
12:00 74'(Hot) Clear   1 (Light) S -> N
13:34 (Day) Salter from Fobin arrives for an audit
16:00 75'(Hot) Clear   0 (Calm) S -> N
20:00 72'(Warm) Clear Fog 0 (Calm) SE->NW

Agrazhar 20, 718

Sunrise 4:39 Sunset 19:21 High: 71 Low: 60
TIME TEMPERATURE SKY WEATHER WIND
0:00 68'(Warm) Clear Fog 0 (Calm) SE->NW
4:00 63'(Nice) Cloudy Showers 0 (Calm) NE->SW
8:00 61'(Nice) Cloudy   1 (Light) N -> S
8:52 (Day) A group of labourers seeking work pass through the area
12:00 64'(Nice) Cloudy   0 (Calm) N -> S
16:00 70'(Warm) Cloudy Showers 1 (Light) NE->SW
20:00 68'(Warm) Cloudy Showers 0 (Calm) NE->SW

Agrazhar 21, 718

Sunrise 4:39 Sunset 19:21 High: 70 Low: 62
TIME TEMPERATURE SKY WEATHER WIND
0:00 67'(Warm) Clear Fog 2 (Steady) SE->NW
4:00 67'(Warm) Clear   0 (Calm) S -> N
8:00 65'(Nice) Cloudy   0 (Calm) S -> N
12:00 68'(Warm) Cloudy   0 (Calm) S -> N
16:00 68'(Warm) Cloudy   0 (Calm) S -> N
20:00 62'(Nice) Overcast Showers 2 (Steady) NW->SE

Agrazhar 22, 718

Sunrise 4:40 Sunset 19:20 High: 69 Low: 56
TIME TEMPERATURE SKY WEATHER WIND
0:00 57'(Cool) Overcast Showers 3 (Gale) NW->SE
4:00 59'(Cool) Clear   2 (Steady) NW->SE
8:00 63'(Nice) Cloudy   2 (Steady) SW->NE
12:00 67'(Warm) Cloudy   1 (Light) SW->NE
14:57 (Day) A small group of tribesmen come to trade. Meat for metal.
16:00 68'(Warm) Clear   2 (Steady) NW->SE
20:00 65'(Nice) Clear   3 (Gale) NW->SE

Agrazhar 23, 718

Sunrise 4:41 Sunset 19:19 High: 69 Low: 58
TIME TEMPERATURE SKY WEATHER WIND
0:00 61'(Nice) Clear   1 (Light) N -> S
4:00 60'(Nice) Clear   3 (Gale) NW->SE
6:54 (Day) Human Adventurers (from 24th Larane) pass back through the area.
8:00 63'(Nice) Clear   1 (Light) N -> S
8:11 (Day) Farmers head out from town into the villas to begin breaking the ground for planting
12:00 67'(Warm) Clear   1 (Light) N -> S
16:00 68'(Warm) Clear   3 (Gale) N -> S
20:00 65'(Nice) Clear   2 (Steady) N -> S
21:07 (Night) Cattle stray into the North Commons, legionnaires awoken to help herd them back.

Agrazhar 24, 718: Back to RPG'ing

Sunrise 4:42 Sunset 19:18 High: 76 Low: 58
TIME TEMPERATURE SKY WEATHER WIND
0:00 61'(Nice) Clear   1 (Light) N -> S
4:00 60'(Nice) Clear   3 (Gale) N -> S
8:00 69'(Warm) Clear Fog 1 (Light) NE->SW
12:00 74'(Hot) Clear Fog 2 (Steady) NE->SW
12:03 (Day) Brigands/Highwaymen attack a merchant on the way to Fobin. He limps in claiming he's lost everything!
16:00 75'(Hot) Clear Fog 0 (Calm) NE->SW
20:00 72'(Warm) Clear Fog 0 (Calm) NE->SW

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