Nestled in the embrace of the Jahl Mountains, the inhabitants of Pethwys carve out their living from the only arable land between Leriel and Geldeheim in Orbaal.
Travel south past the farthest reaches of the Kingdom of Kaldor, explore the Plain of Towers, mysterious Shava Forest and beyond. Includes Chapter 5 and the epic conclusion to The Saga of Gundar Green-Eye.
Tahnarism is the ability to manipulate a portion of the Anti-Principle (the "force" present in Bukrai) to accomplish tasks. It is an attempt to introduce necromantic magic into Hârn that does not rely on the Morgathian Church and its pre-occupation with death.
At the height of the Codominium, a Khuzan clan adapted part of an existing natural cave system for use as a hunting lodge. Each autumn, the Khuzdul would travel there to spend a month hunting; the rest of the time the site sat empty. It has remained hidden for more than a millennium.