Tahnarism is the ability to manipulate a portion of the Anti-Principle (the “force” present in Bukrai) to accomplish tasks. It is an attempt to introduce necromantic magic into Hârn that does not rely on the Morgathian Church and its pre-occupation with death.
Tag: Tahnaryn
Downloads From The Past
- DiseasesMake your Hârn game come alive and even more realistic (and deadly) with the inclusion of some real world diseases.
- Trierzon Political MapTrierzon political map to match the Trierzon regional module.
- Durrie ManorDurrie, in Nelafayn Hundred, is one of many villages on the edge of civilization, pressing back the borders of wilderness around Kaldor.
- Tharda VillaAn adjunct to HārnManor, ThardaVilla allows the GM to develop a villa in the Thardic Republic where a patrician culture dominates.
- Brothers of DeheubarthThe legends surrounding the three brothers of Deheubarth, renowned Jarin warriors of the Galarus tribe of Aberth during the second century TR.
- Character Sheets & ProfilesThere's another new addition to the page of Character Sheets & Profiles (this one called Retro Ivinian, by Erik Lindenius) so we're publishing this page yet again. There's also a new version of Daniel Petrone's PC Profile Generation package, and after correcting a problem, it's now available for download once more.
- HargethThe ruins of Hargeth village stand in silence some leagues to the west of Kathane. Little is known of the true happenings of the place.