Establishing a new settlement is a good objective to have for a campaign that seeks to deliver some low-level fantasy roleplaying. There are a lot of problems to overcome before the first settler even arrives; where is a good site, what are the neighbours like, what’s the local water supply and many other challenges. The local flora and fauna (including tribesmen and gargun) can complicate matters, and an Earthmaster ruin in your backyard could spoil your whole day! If you set your campaign in Kaldor, where are the good spots to put the new settlement? Read on for a shire by shire discussion…
Tag: Semethshire
Downloads From The Past
- Map K3: Anoth DeltaMap K3, where the Sorkin Mountains meet the Anoth Delta.
- Stay BehindThis is the third installment of a three-part series in the eastern fringes of Peran and Rethem, the first being “Lost Generation”. It takes you into a wilderness community headed by an ancient, undead king. by Michael Jung
- IviniaThranAn adjunct to HârnManor™, IviniaThran allows the GM to develop a thran (village) in the lands where the Ivinian culture dominates.
- Tomes and Scrolls: pp27-38This 12-page article introduces a dozen new tomes for your Hârnic libraries. It concentrates more on mundane writings, leaving out theological works.
- Thonahexus 17As always, Thonahexus 17 brings you great HârnWorld fanon. Here for your reading pleasure are several outstanding locations and items, some fiction, and an adventure!
- Bestiary: Akur LizardThe Akar Lizard makes a useful addition for those seeking to add a dangerous, flavourful encounter in remote mountain wildernesses.
- Chybisa Manor DataSupplementary manor data for all 78 Chybisan manors.
