An extensive treatment of merchant activity, including rules suggestions and floorplans of Halls of the Mangai in Tashal and Thay.
Tag: merchant
Downloads From The Past
- Artifact EnchantmentA guide for the creation of magic items. Pg 13 errata added.
- Tashal: Eastside ChapelThis one page article describes a small chapel of Peoni dedicated to Maermel, the Lord of Labor.
- Tahnaryn: The Black Magic of KethiraTahnarism is the ability to manipulate a portion of the Anti-Principle (the "force" present in Bukrai) to accomplish tasks. It is an attempt to introduce necromantic magic into Hârn that does not rely on the Morgathian Church and its pre-occupation with death.
- An Ocean Port For KaldorA speculative piece about the advantages and disadvantages of those places on the edge of Kaldor that could serve as a port. It narrows the possibilities down to one.
- Map Square & Big HexHand-drawn, blank Atlas map pages for GMs to use for their own campaign.
- Published GuildsmenAn Excel spreadsheet of all published (canon and fanon) guildsmen up to October 2009.
- The Sleeping HeirHelp a long-lost heir regain his inheritance.
