An extensive treatment of merchant activity, including rules suggestions and floorplans of Halls of the Mangai in Tashal and Thay.
Tag: merchant
Downloads From The Past
- ZigardmereA Khuzdul lodge and mine in north-western Kaldor abandoned after the Battle of Sorrows; what treasures could be found?
- Map Square & Big HexHand-drawn, blank Atlas map pages for GMs to use for their own campaign.
- Sastaz’s Peleahn GrimoireThe grimoire of Sastaz, a Peleahn Shenava. The spells within display his magical aim; survival.
- Gargun SausageWhat would a meat sausage created by gargun taste like. Who cares....YUCK!!
- Caverns of Araka-KalaiThis 22-page article is intended to supplement the official Araka-Kalai article from Columbia Games, more than doubling the number of areas detailed.
- Keep on the BorderlandsThe Keep on the Borderlands is set in Dyriamarch, a region of Melderyn claimed, but not effectively controlled by that kingdom. There is also a letter meant to be handed to the players before the adventure.
- Whyce ChapterhouseWhyce is the primary chapterhouse of the Laranian martial order, The Lady of Paladins.