Tahnarism is the ability to manipulate a portion of the Anti-Principle (the "force" present in Bukrai) to accomplish tasks. It is an attempt to introduce necromantic magic into Hârn that does not rely on the Morgathian Church and its pre-occupation with death.
Travel south past the farthest reaches of the Kingdom of Kaldor, explore the Plain of Towers, mysterious Shava Forest and beyond. Includes Chapter 5 and the epic conclusion to The Saga of Gundar Green-Eye.