Tahnarism is the ability to manipulate a portion of the Anti-Principle (the “force” present in Bukrai) to accomplish tasks. It is an attempt to introduce necromantic magic into Hârn that does not rely on the Morgathian Church and its pre-occupation with death.
Tag: Tahnaryn
Downloads From The Past
- EldeskaalA small religious kingdom in Ivinia, Eldeskaal is close to the holy peak of Mt. Ilbengaad.
- The Bastard BailiffThe bastard half brother of the Earl of Neph has been declared outlaw. Why, and who will find him, and claim the substantial reward? This adventure is linked to Charmic Manor.
- Greatclans of MelderynThe genealogy of each of the seventeen Greatclans of the Kingdom of Melderyn are described.
- Short AdventuresThree short adventures designed for a single evening of play.
- Tashal: Balim HouseBalim House is the luxurious residence of the powerful Earl Troda Dariune in Tashal, the royal capital of the Kingdom of Kaldor
- St Vusa and the MiceA Peonian ritual invocation, inclusive of its background, a brief history of the saint of Peoni that gave the ritual its name, and HarnMaster 3rd mechanics in the standard sidebar format.
- Lankorian Blackhand FontThis font is made up of vertical and horizontal angular strokes as opposed to the usual round and diagonal strokes of other Lakise scripts; a well-crafted page is impressive—even a little intimidating.
