At the height of the Codominium, a Khuzan clan adapted part of an existing natural cave system for use as a hunting lodge. Each autumn, the Khuzdul would travel there to spend a month hunting; the rest of the time the site sat empty. It has remained hidden for more than a millennium.
Tag: hunting
Downloads From The Past
- Family TreesWhat is your character's family background? This game aide will help you create family trees for use in any medieval-style RPG.
- Cyre ManorA small manor in Kaldor's Nelafayn Hundred.
- Disease & AgingThis article provide an alternative to the existing—and quite lethal—rules for disease in HârnMaster.
- Tahnaryn: The Black Magic of KethiraTahnarism is the ability to manipulate a portion of the Anti-Principle (the "force" present in Bukrai) to accomplish tasks. It is an attempt to introduce necromantic magic into Hârn that does not rely on the Morgathian Church and its pre-occupation with death.
- Exotic Animal HuntExotic creatures, some quite dangerous, are appearing on Harn. Are you game enough to tackle this game?
- AvertuLocated in southern Kanday, Avertu stands guard over a small port.
- Lankorian Blackhand FontThis font is made up of vertical and horizontal angular strokes as opposed to the usual round and diagonal strokes of other Lakise scripts; a well-crafted page is impressive—even a little intimidating.