At the height of the Codominium, a Khuzan clan adapted part of an existing natural cave system for use as a hunting lodge. Each autumn, the Khuzdul would travel there to spend a month hunting; the rest of the time the site sat empty. It has remained hidden for more than a millennium.
Tag: hunting
Downloads From The Past
- TonotTonot in the far north of Kaldor is the last major settlement before the wilderness of Noron's Way.
- Herb HouserulesA comprehensive herbal compendium, and rules for including them into your campaign. This download has been missing for several years but is now available once again.
- Delwyn HundredAn updated offering; Delwyn Hundred expanded with clan descriptions and heraldry, still with the excellent topographical map.
- Tomes and Scrolls: pp27-38This 12-page article introduces a dozen new tomes for your Hârnic libraries. It concentrates more on mundane writings, leaving out theological works.
- Cherafir: An ExpansionA 14pp addition to the City of Cherafir article.
- Greatclans of ChybisaThis article describes the genealogy of each of the six Greatclans of the Kingdom of Chybisa. Each Greatclan has an individual two page article with text describing the history of the clan and its current members, a family tree showing up to the last 120 years of the clan’s history with intermarriages and the clan’s […]
- A Kaldoric Succession CrisisOne person's interpretation of the Kaldor Succession Crisis.