At the height of the Codominium, a Khuzan clan adapted part of an existing natural cave system for use as a hunting lodge. Each autumn, the Khuzdul would travel there to spend a month hunting; the rest of the time the site sat empty. It has remained hidden for more than a millennium.
Tag: hunting
Downloads From The Past
- Charmic Manor RestoredMaps of a restored Charmic Manor (qv) after the events detailed in The Bastard Bailiff (qv).
- Trierzon Regional ModuleWe've been waiting since 1989 for an official release of the Trierzon Regional Module. Since the split between CGI and NRC in 2003, this has looked even more unlikely than it was in the 1990's, but one shouldn't underestimate the power of the dedicated Hârniac! Conal Smith has poured an amazing amount of time into this stunning document.
- Grand Grimoire of the Pvaric TraditionA 220 page opus containing a personalised version of all HârnMaster spells from all sources.
- Antir KeepAntir, a small seaport on the southern side of Deb Bay in northern Orbaal, will explode into violence when the current valhakar dies.
- Movel Gamle HemA place mysteriously abandoned, not once, but twice.
- Major Knights of KandayTwo page article containing heraldry of sheriffs, bailiffs and constables of Kanday.
- EdinoEdino guards a crossing of the Eryn River near Kuseme.