Tahnarism is the ability to manipulate a portion of the Anti-Principle (the “force” present in Bukrai) to accomplish tasks. It is an attempt to introduce necromantic magic into Hârn that does not rely on the Morgathian Church and its pre-occupation with death.
Tag: Bukrai
Downloads From The Past
- DiseasesMake your Hârn game come alive and even more realistic (and deadly) with the inclusion of some real world diseases.
- Midgaadian MagicA conversion of Midgaadian Magic for Hârn.
- Friends, Foes & Followers — Parts 20 & 21This 'double' issue includes 24 characters to be used in any way the GM sees fit; they are linked to the Araka-Kalai Expansion series
- OathnutA new page for your copy of Herblore, the oathnut.
- Venârivè Maps UpdatedA new way of looking at Venârivè… We are pleased to be able to provide a set of new versions of the popular Venârivè maps, which expand upon the version included with Venârivè: Northwestern Lýthia. These new versions are available now.
- LosenorWhat would happen to characters who travelled via Godstone to Losenor, the destroyed home of the Earthmasters?
- Golotha Guild of Arcane LoreThe Masters of the Guild of Arcane Lore in Golotha has a dark reputation.