Establishing a new settlement is a good objective to have for a campaign that seeks to deliver some low-level fantasy roleplaying. There are a lot of problems to overcome before the first settler even arrives; where is a good site, what are the neighbours like, what’s the local water supply and many other challenges. The local flora and fauna (including tribesmen and gargun) can complicate matters, and an Earthmaster ruin in your backyard could spoil your whole day! If you set your campaign in Kaldor, where are the good spots to put the new settlement? Read on for a shire by shire discussion…
Tag: Balimshire
Downloads From The Past
- BaronetsBaronet's or 'little barons' are those rich knights, typically holding several manors, who can afford to knight all their children, not just the heirs.
- More Unofficial SpellsMore unofficial spells.
- Caverns of Araka-KalaiThis 22-page article is intended to supplement the official Araka-Kalai article from Columbia Games, more than doubling the number of areas detailed.
- Tomes and Scrolls: pp27-38This 12-page article introduces a dozen new tomes for your Hârnic libraries. It concentrates more on mundane writings, leaving out theological works.
- Mologin’s ArcherDesigned as a follow-up to a Chivalry & Sorcery™ adventure, Storm Watch, Mologin's Archer can be run as a stand-alone.
- Knights of Lynnfana HundredTwenty heraldic achievements of minor knights inhabiting Lynnfana Hundred
- Battlelust Block RulesAn alternative Battlelust system for Hârn using the Block Wars style.
