A khuzan hunting lodge abandoned a thousand years ago waits to be discovered. This location was designed for use with The Bloody Raven (qv) adventure but could be used anywhere.
The Keep on the Borderlands is set in Dyriamarch, a region of Melderyn claimed, but not effectively controlled by that kingdom. There is also a letter meant to be handed to the players before the adventure.
These brilliant short adventure seeds provide any GM with terrific one-off adventures, or the seeds for a full campaign. With just a small amount of tweaking, these 101 plots are perfect for any campaign, not just a Hârn one.