Future Harn – 722

April 1, 2018

The foundations of the Kaldoric succession crisis were laid many years before, during the reign of King Torastra. He was a vigorous, militaristic king and his first son and heir, Haldan, was the same. But his second son was of a frail and intellectual bent. Young Prince Miginath was a great romantic and at age 20 he fell in love with a beautiful commoner, Lesil Harabor, insisting he would have no one else for his bride. And so were sown the seeds of disaster…

This article is a synthesis from many different sources of how individual and important individuals and groups in Kaldor may view the succession crisis. The material in this article is based largely on the information in Edward Barach’s analysis of the crisis in Thonahexus #9. Extensive use has been made of Jonathan Nicholas’s Great Clans of Kaldor and Kerry Mould’s Lady of Paladins articles. It draws heavily on The Earls Progress, Asolade Hundred (and A Shower of Silver), the Nelafyn Hundred project and Fethael Hundred by Joe Adams. A similar article detailing the succession crisis by Paul Strack was the inspiration for this article. His description of the role of Migray Hosath is particularly important, as are many of the motives and descriptions of the main contenders and military dispositions of the factions (which have been amended slightly).

This article is not only heavily reliant on those excellent works, but also on the Kaldor articles from Columbia games and NRC’s original writings, along with random material from a multitude of other canon and fanon articles. Some of the elements of the scenario, particularly Miginath and Troda Dariune’s motives, are solely the author’s interpretation.

Additional information about shadowy agents operating far in the background to influence the succession crisis is also presented, for those GMs that want a deeper backstory for their campaign.

The outline is written as if the year is TR722. Any errors are the author’s alone. The download contains a PDF and the original Microsoft Word document, in case GMs want to edit the content to suit their own game.

by Michael Mann


Future Harn - 722 Download

 

Tormau Apothecary

October 31, 2017

At 26, Gweyn of Kesham is one of the youngest masters in the Rethemi Apothecaries’ Guild, succeeding her father in the Tormau franchise. Half-Kuboran, Gweyn undertakes herb-gathering expeditions into Peran a few times a year. Coupled with her excellent relations with the Earl of Tormau, her tribal heritage and her mastery of the language and customs helps safeguard her when in Kuboran territory.

This two page expansion for Tormau describes the local apothecary shop and its colourful characters in the standard CGI format. Three adventure hooks are included.

by Bernhard Bihler


Tormau Apothecary Download

Friends, Foes & Followers — Part 15

October 31, 2017

Part 15 of 15 in the series Friends, Foes & Followers

Friends, Foes & Followers is a GM resource that uses a common format for presenting 2 pages of information about a character. The characters can be used in any way the GM sees fit; as NPC opponents, helpers or even emergency PCs for that unexpected player, making these resources no GM should be without.

This article is a collaborative effort by four writers, Megan Daley (1 character), Rebecca Downey (5 characters), Sonia Handforth-Kome (3 characters), and Taren Scott (3 characters). Kerry Mould sponsored the art and did the layout. The editing was by Brent Bailey. This article also sees the return to FFF of the talented artist, Juha Makkonen. He has created some great new character pieces for this article.

All of the characters in this article are female:

  • a tough, hard drinking, fighting order Erken (chosen “man”)
  • a waif-like street urchin who moonlights as a cat burglar
  • an Uthreim Roliri ranger with a herding dog
  • the madam of a courtesan house who has exceptional abilities
  • a cook who can read and has captured the heart of a knight
  • the tallest, most attractive, shepherdess in the Hundred
  • a second-born fighting order knight
  • a commoner elevated to knighthood for extreme bravery
  • a Larnain priestess with a mysterious past
  • a gentle Peonian priestess known for her “velvet fist”
  • a hard of hearing Fyvrian Shek P’var shenava
  • a mischievous Odivshe Shek P’var satia-mavari, and her spells (qv)

Please enjoy. Your feedback and comments are always welcome.

Curated by Kerry Mould


Friends, Foes & Followers 15 Download

Friends, Foes & Followers — Parts 4, 5, 6

April 1, 2017

Part 2 of 15 in the series Friends, Foes & Followers

Friends, Foes & Followers is a GM resource that uses a common format for presenting 2 pages of information about a character. The characters can be used in any way the GM sees fit; as NPC opponents, helpers or even emergency PCs for that unexpected player, making these resources no GM should be without.

This zip file contains 36 fully developed characters, including 11 military, 1 barbarian, 10 guildsmen, 4 unguilded, 4 nobles, 4 priests, 1 mage and 1 non-human. It replaces FFF 4 (4422 downloads), 5 (4581 downloads) and 6 (4876 downloads).

This updated and revised edition of FFF 4, 5 and 6 contains all the same characters, but upgraded to the final FFF format. It incorporates many changes, big and small, including removing the name and nationality from the front page to allow the GM to rename the character to fit his or her needs. Kerry has also updated index numbers and added a full HarnMaster Character Profile.

In response to a request at HârnCon III, Kerry has created two 2pp articles detailing pre-made adventuring groups known as ‘A Company of Adventurers’ (ACOA). These are perfect for convention play or as a sample group for new players.

FFF 5 is the HârnCon III edition and includes two ACOA groups: ‘The Pentacle’ (by John Sgammato & Kerry Mould) and ‘Andel’s Entourage’ (by Andy Gibson and Kerry Mould).

FFF 6 includes nine characters inspired by the Sci-Fi series “Firefly” transposed into the world of Harn as seagoing folk instead of spacefaring folk. Their ship is a 64 foot dak, the ‘Lorkin’ (qv), a medieval type of ship known to us as a cog which—despite its connections to FFF6—can be used separately for any seaborne adventures, perhaps starting with Sail Ho! (qv). ACOA 3, ‘The Crew of the Lorkin’ (by Andy Gibson, Ken Snellings, and Kerry Mould) includes the officers and passengers of the ‘Lorkin’.

FFF 6 also includes three characters inspired by Bernard Knight’s series “Crowner John“, ACOA 4 (by Kerry Mould) groups these into the ‘Agents of the Crown.’

These 36 FFFs are produced by the Harn Writers Guild (HWG). They are written by Kerry Mould (14), John S. Daniel II (12), John Sgammato (6), Ken Snelling (3) and Andy Gibson (1). They are illustrated by Juha Makkonen (24) and Richard Luschek (12).

by Kerry Mould


Friends, Foes, & Followers — Parts 4, 5, 6 Download

 

Friends, Foes & Followers — Part 14

March 16, 2017

Part 14 of 15 in the series Friends, Foes & Followers

Friends, Foes & Followers is a GM resource that uses a common format for presenting 2 pages of information about a character. The characters can be used in any way the GM sees fit; as NPC opponents, helpers or even emergency PCs for that unexpected player, making these resources no GM should be without.

Special thanks goes out to Rob Barnes, who sponsored all of the art by the always amazing Richard Luschek. The illustrations were originally created for Rob’s Lynnfana Hundred campaign. They include two characters familiar to fans of The Earl’s Progress. It is my pleasure to add them to FFF for use by GMs.

This instalment contains:

  • a young, wealth widow Perfumer
  • a tough, female, talbar (riverboat) captain
  • an attractive thespian
  • an arrogant, noble bailiff, Sir Andro Valador, antagonist from The Earl’s Progress (q.v.)
  • a herald and chamberlain, Sir Gorlin Farafgar, important NPC from The Earl’s Progress (q.v.)
  • a Laranian knight inquisitor from a secret order
  • an Agrikan knight / spy mascarading as a Halean knight on the jousting circuit
  • his faithful Agrikan squire
  • an Ilviran priest with a club foot

You will note there are only nine characters in this edition. FFF 13 (Gargun Edition) had 15 characters, and the reduced number of characters in FFF 14 is to balance the two issues out to the average of twelve characters per issue.

by Kerry Mould


Friends, Foes & Followers 14 Download

Friends, Foes & Followers — Men In White

September 28, 2016

Part 13 of 15 in the series Friends, Foes & Followers

The humans of Kethira are not ready for the reality of their world. Approximately 720 years ago, coinciding with the founding of Emelrene and Melderyn, much magic and arcana was driven underground. The existence of most magical or extraordinary beasts faded from human consciousness with the exception of a few species of creatures too large in number to be totally forgotten, including the gargun, ivashu, dragons, fey, and the odd chimera.

All creatures, races, and magical beasts were allowed to join polite human society provided they suitably disguise themselves as ordinary humans and register as outsiders with the Melderyn or Emelrene Registry of Arcana. This secret is the most jealously guarded knowledge of the Ancient and Esoteric Order of the Gentle White Hand. Few outsiders know that all that stands between their simple world and the chaos of the abyss are…the Men in White!

by J. Patrick McDonald


Friends, Foes & Followers — Men In White Download

 

Friends, Foes & Followers — Parts 1, 2, 3

September 27, 2016

Part 1 of 15 in the series Friends, Foes & Followers

Friends, Foes & Followers is a GM resource that uses a common format for presenting 2 pages of information about a character. The characters can be used in any way the GM sees fit; as NPC opponents, helpers or even emergency PCs for that unexpected player, making these resources no GM should be without.

This zip file contains 36 fully developed characters, including a yeoman, three barbarians, twelve guildsmen, thief, brigand, ten commoners, five nobles, and three priests.  It replaces FFF 1 (5432 downloads), 2 (4552 downloads) and 3 (4096 downloads).

This updated and revised edition of FFF 1, 2 and 3 contains all the same characters, but upgraded to the format finalized in FFF 12.  It incorporates many changes, big and small, including removing the name from the front page to allow the GM to rename the character to fit his or her needs, updated index numbers, and a full HarnMaster Character Profile.

These 36 FFFs are produced by the Harn Writers Guild (HWG).  They are written by Kerry Mould (31), Michael Bjurshagen (3), Sophia Tribad (1) and Jeremy Baker (1).  They are illustrated by Richard Luschek (32) and Juha Makkonen (4).

by Kerry Mould


Friends, Foes, & Followers — Parts 1, 2, 3 Download

 

Misyn 9-10

May 8, 2015

This is a two page continuation of the CGI Misyn article by the same team that worked on that article. It consists of some material that was cut from the official article, including the stat blocks for Chola and her two henchmen. It also features a discussion of Ivashu capture techniques and a suggested adventure hook tying Chola to the material in the Ochrynn and Araka-Kalai articles.

by Rob Barnes


Misyn 9-10 Download

The Black Company

March 31, 2015

The Black Company is a Golotha-based mercenary Company of Adventure. Although the Black Company is the name by which it is popularly known, it was initially called the Great Company of Jarin and later often just as the Jarin Company. Despite its name, personnel are drawn from a wide range of nationalities. The current composition of The Black Company is left deliberately vague so GMs can use it however they want. The PDF is beautifully rendered, and the map of the company’s location has also been added as an extra file so GMs can add additional elements, or print it separately for players.

by Joseph McCallum


The Black Company Download

Balim House

July 28, 2013

Balim House is the luxurious residence of the powerful Earl Troda Dariune in Tashal, the royal capital of the Kingdom of Kaldor. This twelve page article describes the impressive townhouse of Troda Dariune, Earl of Balim. Complete with splendid Richard Luschek artwork, Balim House includes detailed plans and NPC descriptions. At Balim House, Clan Dariune showcase their wealth and power, hold elegant soirees, and plot intricate intrigues.

Balim House is a brilliant article for anyone interested in the political plotting going on in Kaldor. It includes character snapshots of major Clan personalities, and plenty of juicy ideas for games of intrigue and skulduggery. It also includes the background detail necessary to bring this group of fictional characters to life.

by Matt Roegner


Balim House Download

 

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