What are the advantages of a port controlled by Kaldor that can take ocean-going vessels? There are lots, not least of which is maintaining Tashal’s pre-eminence as the commercial hub of Hârn, and filling the coffers of the Kingdom of Kaldor in the process. We examine the case for a port, and link to the original Port of Kaldor article.
Tag: Salt Route
Downloads From The Past
- Abriel AbbeyThe Hundred Moot of Nelafayn and an important Laranian abbey.
- Thonahexus 7Issue #7 of Thonahexus, a fanzine dedicated to the world of Hârn.
- Hârn Pottage IVThe fourth outing for Harn Pottage, this is the biggest yet. It features 2 mini-adventures and a number of generic locations useable in any role playing game system.
- ZigardmereA Khuzdul lodge and mine in north-western Kaldor abandoned after the Battle of Sorrows; what treasures could be found?
- Caverns of Araka-KalaiThis 22-page article is intended to supplement the official Araka-Kalai article from Columbia Games, more than doubling the number of areas detailed.
- Lankorian Blackhand FontThis font is made up of vertical and horizontal angular strokes as opposed to the usual round and diagonal strokes of other Lakise scripts; a well-crafted page is impressive—even a little intimidating.
- OathnutA new page for your copy of Herblore, the oathnut.