These brilliant short adventure seeds provide any GM with terrific one-off adventures, or the seeds for a full campaign. With just a small amount of tweaking, these 101 plots are perfect for any campaign, not just a Hârn one.
Tag: plots
Downloads From The Past
- Menêma – Hèpekéria’s Maritime CrossroadsWe are pleased to publish the first of four Regional Maps and Gazetteers for the sub-continent of Hèpekéria. The first of these is Menêma – Hèpekéria’s Maritime Crossroads. This publication covers the Kingdoms of Menêma, Dýsor, Geména and Vítho, and the wild lands of Dálani. It also outlines the Númec lands of the Lawâta and […]
- Herb HouserulesA comprehensive herbal compendium, and rules for including them into your campaign. This download has been missing for several years but is now available once again.
- Expanding Save-K’norran Ritual ChoicePresents a house rule where Save-K'norran priests can learn the rituals of other dieties, but beware the cost.
- TechenTechen is a major settlement and castle in Rethem.
- Friend, Foes & Followers — Part 19This issue of the FFF series includes 12 characters from campaigns and convention adventures, and for the first time presents the characters in colour.
- The Nithra-DanteThere are secret enemies and secret allies; which are the Nithra-Dante?
- Ibonost Keep – KandayA 13 pages write-up of Ibonost Keep in Kanday, this is a new version to bring it into line with the Electronic Atlas of Kanday.
