These brilliant short adventure seeds provide any GM with terrific one-off adventures, or the seeds for a full campaign. With just a small amount of tweaking, these 101 plots are perfect for any campaign, not just a Hârn one.
Tag: plots
Downloads From The Past
- Friends, Foes & Followers — Parts 23 & 24This FFF ‘double’ issue (24 characters) details one of two baggage trains out of Hyen Keep that resupplies outlying manors along the border with Kanday. The train is escorted by a unit of the Agrikan Order of the Copper Hook known as “Rasczak’s Roughnecks”.
- The Bastard BailiffThe bastard half brother of the Earl of Neph has been declared outlaw. Why, and who will find him, and claim the substantial reward? This adventure is linked to Charmic Manor.
- Leitchy’s Hârn ApplicationsSeveral small applications that GM's mind find useful.
- Earthmaster Artifacts[UPDATE 2] A selection of minor psionic artifacts, probably of Earthmaster origin.
- Godstones: An Operational AnalysisWhat are Godstones, and why were they built? Here's one possible answer.
- Major Knights of RethemThe achievements of sixteen major knights of Rethem who are the bailiffs or constables of keeps.
- HasebeAnother in the Nelafayn Hundred fan-work, Hasebe is the archetypal small, quiet village.