Establishing a new settlement is a good objective to have for a campaign that seeks to deliver some low-level fantasy roleplaying. There are a lot of problems to overcome before the first settler even arrives; where is a good site, what are the neighbours like, what’s the local water supply and many other challenges. The local flora and fauna (including tribesmen and gargun) can complicate matters, and an Earthmaster ruin in your backyard could spoil your whole day! If you set your campaign in Kaldor, where are the good spots to put the new settlement? Read on for a shire by shire discussion…
Tag: bandits
Downloads From The Past
- Maps: Shata IslandMap J10 covering Shata Island in the Gulf of Ederwyn.
- Irkhar KygIrkhar Kyg is an ancient Khuzdul mine and trading post beneath what is now Gardiren Castle.
- Naniom BridgeThe dwarven-built Naniom Bridge has stood for thousands of years, spanning the River Nephen.
- JafpotMaking a welcome return after a long hiatus is Jonathan Nicholas with a new article in his Labarn series. This manor is the home of the notorious Widow of Jafpot.
- SuvistSuvist is a manor to the northeast of Heru in Kaldor. While the manor is prosperous, the acrimonious relationship between the lord of the manor, Sir Sterba, and his wife, Lady Kelenia, is stretching the manor’s resources to its limit. This article is one of a series concerning the holdings of the Labarn clan in […]
- Kustan SiolenThe Shawls of Kustan are one of the least well known wonders of Harn.
- Maps & LocationsThree maps of different locations that have been missing for some time.