Establishing a new settlement is a good objective to have for a campaign that seeks to deliver some low-level fantasy roleplaying. There are a lot of problems to overcome before the first settler even arrives; where is a good site, what are the neighbours like, what’s the local water supply and many other challenges. The local flora and fauna (including tribesmen and gargun) can complicate matters, and an Earthmaster ruin in your backyard could spoil your whole day! If you set your campaign in Kaldor, where are the good spots to put the new settlement? Read on for a shire by shire discussion…
Tag: bandits
Downloads From The Past
- Eastside City BlockA complete city block of the city of Tashal.
- MurelnoMurelno is one of few settlements on the eastern bank of the Eryn River in Kanday.
- Azadmere: An ExpansionThis is a one page PDF showing a map of Azadmere...part of Azadmere that the official maps don't cover.
- Kolorn – KaldorThe baron of Kolorn Keep is deeply in debt to the Khudul of Azadmere.
- AlchemyAlchemy, an original work by NRC, adapted by JPM and reformatted by Shane Morales. This archive contains all versions, from the original to the final adaptation. They should be considered houserules because they were never officially published. Also available are alchemical and chymical recipes of Terra.
- The Green Dragon InnThe Green Dragon is a busy, prosperous inn on the north side of Minarsas.
- EdinoEdino guards a crossing of the Eryn River near Kuseme.