White Stag Inn

July 24, 2008

This inn could be located just about anywhere at the discretion of the GM. The most logical place would be in a village located on a crossroads (with heavy traffic), in a large town or on the outskirts of a city. The inn could also be located in a wilderness area, half way between two major destinations.

by Kerry Mould

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Getha Keep

July 22, 2008

Getha is the largest village in Fethael Hundred. The seat and ancestral home of the clan, this village also provides goods and services to Silver Way caravans and travelers. This article includes two inns and the Baronial Keep as mapped by George Kelln. The details of the village’s Halean temple are included as a separate file. The temple’s regular religious ceremony, the Shesneala, and the Temple’s Feast of Halane are also described. While the personalities and motivations in this article are specific to the temple in Getha, GMs should be able to “re-locate” the temple to other small towns on Hârn (especially eastern Hârn), without too much work.

Whether you are interested in a setting for a caravan as it travels the Silver Way, role-playing at a small fair, or using Getha as a base for your Kaldoric Succession Crisis, this article will give you the scenario and background information that you need.

by Joe Adams

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Fethael Hundred Gazetteer

July 21, 2008

Fethael is a small hundred in , . Home to the Baron of Getha, this small village is a trading town on the edge of the vast, dark Kirsta Forest. This 16 pp. article contains a description of the history, economics, locations, and major personalities in this rural area. Designed from the top down as the backdrop for Joe Adams’ Knights of campaign, the Hundred presents a GM with a rich inter-connected area as the setting for or even a campaign. Included in this package is a short essay on the clan. A small but possible integral part of a Kaldoran Succession Crisis, this family is well entrenched in the eastern part of the Kingdom.

by Joe Adams

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Eldeskaal

July 20, 2008

is an Ivinian religious kingdom surrounding Lake Temis in . The archive contains a map (in PDF form, meant to be printed on 11″x17″ paper) and a 14pg PDF of the kingdom. This also includes Molima, the largest settlement in and the seat of the government of the kingdom.

by Jonathan Nicholas

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Kobing Keep

July 18, 2008

Kobing is located in the far south of the Kingdom of , and is home to Baron Orsin , Lord Warden of Oselmarch and commander of the Oselmarch Army. The keep and town guard the southern approaches of the kingdom from the ravages of the barbarian nation of the Pagaelin.

Baron Orsin is a powerful noble, with a solid but distant claim to the throne of . He rules Kobing firmly, and has petitioned the Crown for the right to establish a stronghold at Oselbridge, where the Genin Trail from Melderyn and Chybisa crossed the Osel River into proper. Both petitions have been denied.

This module describes not only the town, keep and people, but also briefly outlines the Oselmarch Army.

by Dave Debien

Contributing Writers: Chris Van Tighem & Patrick Nilsson

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Nenda

July 16, 2008

’s only river port lies in Nenda, a sedate town with a distinctively Jarin heritage. It is a trading post for trappers and timbermen, and the occasional fortune seeker bound for the ruins north of the Selene River. Nenda lies in Grimruld Hundred and is considered the “mouth of all ” by the locals.

by The Foursome

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Pethwys

July 2, 2008

Nestled in the embrace of the Jahl Mountains, the inhabitants of carve out their living from the only arable land between Leriel and Geldeheim, the bounties of Jariga Lake and the offerings of the mountain forests. 450 years of uninter­rupted rule by the Weymyss clan has lent a certain degree of stability to the area, a stability sorely needed in a region of harsh weather, frequent Gargun raids and, more recently, the yoke of Ivinian oppression. That stability seems threatened by the events of the past two decades, but what will be the outcome? This second edition of the article includes heraldry by Matthias Janssen, illustrations by Ewa Wadell and Robert Bjurshagen, and a much expanded article. All maps are drawn using Mappa Harnica.

by Henrik Olofsson

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The Wool Merchant

May 24, 2008

A that can be used in any medieval setting. The could be set in any urban location and could be any business type, although it’s written as being in Golotha and belonging to a wool merchant. Simply change the piece to suit your needs. With maps by Patrick Nilsson and artwork by Richard Luschek, as usual.

by Kerry Mould

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Azadmere Expansion

May 24, 2008

This is a one page PDF showing a map of …part of that the official maps don’t cover. Check pg8, top map, in the Kingdom module. That map is described as “Supplemental GM Map, General Layout: Second (+60′) Level - Inner City”. This Expansion map appears to flesh out the southern-most part of the Inner City, where the eastern end of Hazmadul Way meets the cliff wall. This map is being provided by Rob de Bruijn, and without the knowledge or permission of James Currie (the apparent original cartographer).

by Jamie Currie

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Erone Abbey

May 24, 2008

One of only two Peonian Abbeys in , Erone Abbey is home to a famous hospital and a hot springs rumoured to have healing properties. It is located on the Genin Trail, just a short ride south of Tashal. This 14 page article includes a history of the abbey, player and GM maps of the manor, brief description of the associated village, four interior scale maps of the abbey and a full page of hooks. The zip file also includes a large 11″ x 14″ map of the entire abbey for easy handout to players.

by Kerry Mould

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