Fate of Hârn
April 21, 2013
Fate of Hârn is an adaptation of the FATE Core rules (from Evil Hat Games) for use in the HârnWorld setting. Fate of Hârn incorporates elements of the HârnMaster rules to retain the gritty feeling and tone of the setting. The Fate of Hârn rules have been used frequently at the irregular NorthCon gatherings in the UK and have provided many hours of fine gaming. As these rules are evolving, gamers who have used FATE Core rules are encouraged to use this conversion and provide comments and other feedback to the author.
Contributors: Andy Gibson & Neil Thompson
by Alun Rees
August 20, 2011
The 1980′s era “Midgaadian Magic” style for Elves and Dwarves of Hârn and the people of Midgaad has been updated. It should now be usable by those familiar with HM1 / HMG Shek-P’var rules without needing a lot of additional ‘outside the document’ explanations.
by Gary Ashburn
Downloaded 773 times
March 30, 2009
Jean-Nicolas Joubert has collated all the spells created by fans over the years, and gathered them together in the same format as the original Shek P’var series of booklets. The Archive contains 7 PDF files, one of each convocation and one for Neutral. There is also a copy of the PDFs on Jean-Nicolas’ website.
The new series of updated unofficial spell lists can be found here.
by many people
July 16, 2008
Here it is again, the Beastiary! Yeah I know, another one BUT this one has more corrections, a large ‘Cheat Sheets’ of Creatures (similar to the Beastiary Sheet with HM3) and it is in the final version. Bill Gant gets the credit for suggesting the ‘Cheat Sheets’ so a big thank you to him for his suggestions and input.
Note from Leitchy: I have no idea who sent this to me, so I cannot give proper author attribution (or in this case perhaps “compiler” is more accurate). If you know who sent this to me, let me know so I can update this post.