These brilliant short adventure seeds provide any GM with terrific one-off adventures, or the seeds for a full campaign. With just a small amount of tweaking, these 101 plots are perfect for any campaign, not just a Hârn one.
The mythical "lost city" of the Earthmasters, located within some mountain on Harn, possibly in Orbaal. Often the object of fruitless search, the site is believed to be fully functional and to contain all manner of wonders.
This article details Hârnic currencies, the operation of Royal Mints, Counterfeiting, Usury, the Lore skill of Numismatics, and 30 rare coins that might turn up in a character's purse.
UPDATED: Mining, Abandoned Mines, and Natural Caves; three aspects of the underground that players may explore during their adventures. HM3 Encounter tables to randomly generate encounters.