Vision of the Turbid Pool (II/2)
Causes a momentary disorientation in either the priest or another creature. Itmain use is in the hope that the disorientation will bring about creative insight. An unwilling subject must be touched and then fail a check against Will*3, or Will*1 if the priest achieves CS. The effect is that the affected creature misses its next available turn (2 turn with CS). Overuse of this invocation has been know to lead to mental instability and insanity. The invocation takes only fiv e seconds to perform.
Night of the First Soul (II/10)
Brings about a deep trance in the priest that lasts several hours. During this trance only the priest's second, creative soul is said to be freed of the constraints of the first soul with the result that the priest experiences a number of visions. These visions are not normally thought to be prophetic in any fashion but are used for creative insight. Depending on the nature of the visions the trance may be restful or quite traumatic.The invocation take s half an hour to perform.
The Nolah(III/25)
Leads to a temporary loss of rigidity in the body of the subject. An unwilling subject must be touched and tests against Will*3 or Will*1 if the priest achieves CS. The transformation takes five minutes during which the subject experiences discomfort and is unable to move. Once completely pliant the subject may flow through cracks as thin as an inch. They may move at a normal pace downhill but only at quarter normal speed uphill. In addition, in this state, the subject suffers only minimal damage from any fall. The transformation lasts for five minutes with MS and fifteen minutes with CS. It takes five minutes to perform the incantation.
The Hru (III/25)
This incantationhas a different effect depending on when it is performed. If performed during the night, it causes the body of the subject to grow hard and stiff so that speed is halved but one's skin becomes tough giving B6 E4P4 F5 S7 T3 protection. This lasts five minutes with MS and fifteen minutes with CS. If performed during the day it turns the subject into a large boulder until night-fall at which point the first effect follows.While in the form of a boulder the subject is only dimly aware of one's surroundings. An unwilling subject must be touched and tests against Will*3 or Will*1 if priest achieves CS. The incantation takes two minutes to perform.
The Vlasta (IV/35)
Grants to the priest the ability to move at twice their normal speed for an hour with MS and four hours with CS. This state is followed by a state of complete exhaustion which lasts for twice as long as the original state.The incantation takes ten minute s to perform.
Mask ofthe Umbathri (IV/35)
When affected by this incantation the subject becomes blind to all but magical emanations. These are seen as usually faint sources of light that will behave like normal sources light, including casting very faint shadows. Due to disorientation it is very easy to misidentify the light sources. The effect lasts for five minutes with MS and fifteen minutes with CS. An unwilling subject must be touched and tests against Will*3 or Will*1 if priest achieves CS. The incantation takes fifteen minutes.
Ilvir's Image (V/40)
A most powerful incantation, it gives the priest the ability to freely change their bodily shape even while their body retains the same volume and mass. Each change, however, is accompanied by severe discomfort. The ability lasts for an hour, at the end of which the priest suffers 1+ bruises to 2d6 parts of their body due to the contortions they went through. It takes a whole hour to perform the necessary incantation.