Query...

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Jason_e_Snyder
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Query...

#1 Post by Jason_e_Snyder » Sat Dec 10, 2016 1:11 pm

In the armour listed for beasts, what does GAC stand for?

Much thanks

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Rothesay
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Re: Query...

#2 Post by Rothesay » Sat Dec 10, 2016 1:12 pm

General Armor Class. It's from Battlelust.

Jason_e_Snyder
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Re: RE: Re: Query...

#3 Post by Jason_e_Snyder » Sat Dec 10, 2016 1:15 pm

Rothesay wrote:General Armor Class. It's from Battlelust.
And I take it that, Battelust is a variation?

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bbailey
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Re: Query...

#4 Post by bbailey » Sat Dec 10, 2016 2:56 pm

BattleLust is a rule set designed for miniatures and skirmish-level battles. It is published by Columbia Games and is compatible with HârnMaster.
http://columbiagames.com/cgi-bin/query/ ... titems.cfg

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zrayaan
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Re: Query...

#5 Post by zrayaan » Sat Dec 10, 2016 2:58 pm

http://www.columbiagames.com/cgi-bin/qu ... titems.cfg

HM Gold also uses GAC, but I haven't compared the two to see if they are identical in protection values.
Cheers, Konnel.

Eshâyaél | Green & Pleasant Land

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Leitchy
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Re: Query...

#6 Post by Leitchy » Sun Dec 11, 2016 12:32 pm

To answer the question more fully, GAC is a single generalised armour value covering the opponent's entire body that simplifies calculations, just like DnD's AC. Since most of HarnMaster uses specific armour values for specific pieces of armour in specific locations, the GAC makes combat a bit quicker. Which is why it was adopted (along with the elimination of hit location) for the miniature combat rules since you didn't really want to calculate all the armour values for all the locations on all the troops.

Gah! Imagine the paperwork involved! :x
Cheers

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Jason_e_Snyder
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Re: Query...

#7 Post by Jason_e_Snyder » Mon Dec 12, 2016 12:28 pm

Thanks to you all!

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