At the height of the Codominium, a Khuzan clan adapted part of an existing natural cave system for use as a hunting lodge. Each autumn, the Khuzdul would travel there to spend a month hunting; the rest of the time the site sat empty. It has remained hidden for more than a millennium.
Category: Places
Ruined Amphitheatre
A ruined Sindarin amphitheatre GMs can put wherever needed, complete with many adventure hooks.
People of Ochrynn
The permanent population of Ochrynn is currently around 100 people, including the 30 or so members of the Order of the Ochre Womb, as well as the residents of some isolated homesteads to the west.
Thonahexus 11
The HarnWorld fanzine Thonahexus is back for the 11th time with another grab-bag of goodies for all Harniacs to enjoy!
Caverns of Araka-Kalai
This 22-page article is intended to supplement the official Araka-Kalai article from Columbia Games, more than doubling the number of areas detailed.
Bejist – Epicenter of Evil
Travel south past the farthest reaches of the Kingdom of Kaldor, explore the Plain of Towers, mysterious Shava Forest and beyond. Includes Chapter 5 and the epic conclusion to The Saga of Gundar Green-Eye.