Mercenaries are needed to ensure the safety of an iron mine on the borders of north-west Kaldor.
Thonahexus 12, the HarnWorld fanzine, with more adventure ideas, site and tales.
At the height of the Codominium, a Khuzan clan adapted part of an existing natural cave system for use as a hunting lodge. Each autumn, the Khuzdul would travel there to spend a month hunting; the rest of the time the site sat empty. It has remained hidden for more than a millennium.
The legends surrounding the three brothers of Deheubarth, renowned Jarin warriors of the Galarus tribe of Aberth during the second century TR.
A ruined Sindarin amphitheatre GMs can put wherever needed, complete with many adventure hooks.
The permanent population of Ochrynn is currently around 100 people, including the 30 or so members of the Order of the Ochre Womb, as well as the residents of some isolated homesteads to the west.