At the height of the Codominium, a Khuzan clan adapted part of an existing natural cave system for use as a hunting lodge. Each autumn, the Khuzdul would travel there to spend a month hunting; the rest of the time the site sat empty. It has remained hidden for more than a millennium.
The legends surrounding the three brothers of Deheubarth, renowned Jarin warriors of the Galarus tribe of Aberth during the second century TR.
A ruined Sindarin amphitheatre GMs can put wherever needed, complete with many adventure hooks.
The permanent population of Ochrynn is currently around 100 people, including the 30 or so members of the Order of the Ochre Womb, as well as the residents of some isolated homesteads to the west.
This ‘double’ issue includes 24 characters to be used in any way the GM sees fit; they are linked to the Araka-Kalai Expansion series
A 2-page expansion to Oselbridge, detailing the trading post.