Small Caves

March 25, 2008

Two 2pp locations, perfect to put into any campaign. There are backgrounds to the situation, and possible hooks for you to consider. These are suitable for any rule system, but all stats are HârnMaster. With floorplans by Patrick Nilsson and illustrations by Richard Luschek.

by Kerry Mould

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Khuzan Outpost

January 28, 2008

This outpost could be located anywhere at the discretion of the GM. The best place would be just off a major trade route (modern trade routes follow ancient Khuzdul highways) or in a river valley (where the game would have been plentiful). Due to the age of the outpost, it could easily be located in the heart of a modern kingdom or deep in the wilderness. The only location requirements are an outcrop of limestone and a forty-foot cliff face. It has been designed to by used with The Bloody Raven (qv) but this isn’t strictly necessary, of course.

by Kerry Mould

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