The party feeling confident agreed to delve into the next mound of rubble. Although, some concern was voiced when Halwynn caught sight of a biped, reptile-looking creature about the size of vulture (identified as an Eye-Eater by the Tocus the Hedge Wizard) while crossing the site. Still this information did not dissuade the party from continuing, and once more Darwain lead the way into the mound.
Inside the third mound, the party explored the low, narrow passageways, which by this time was putting a kink in their necks from crouching, as two of them are at least 6’ tall and the other three between 5’5” and 5’10” tall. A few small rooms where discovered, their floors littered with the remnants (bone, hair, & blood) of animals; the smell of rotten flesh hung heavy and several walls were discovered to have recent blood splatters on them.
As the party moved deeper into the mound, Darwain caught the sound of slurping and gnawing coming from the darkness beyond the open doorway ahead. The party ready themselves; surprise would be difficult as their lantern blazed a beam of light ahead of them. After a quick gut check, they rushed into a room, Halwynn leading, followed by Willem, Tocus, Darwain, and Verica bringing up the rear.
The party rushed into a large (30’ x 50’) room with a low (7’) arched ceiling, the floor was strewn with animal parts and the walls and floor smeared with blood. Suddenly from the dark corners, a pair of half-rotten ghouls lunged out; one slashed at Tocus with its lengthened claws, and the other tried to tackle Halwynn. Tocus, who was nearly caught by surprise (MS Reaction Test = 50% EML) was able to evade the creature attack. Meanwhile Halwynn, who reacted with catlike swiftness (CS Reaction Test = 100% EML) managed sidestep the creature’s grasp.
While the day before these ghouls would have surely scared them, forcing each to test his morale, their familiarity with these undead creatures, appears to have prevented this test. Tocus calling upon the power of the Greenwood and helped by Darwain slashing knives, attacked ghoul #1; Halwynn, shield raised, hacked at the ghoul #2 with his heavily bladed falchion. He was later joined by Willem and his falchion. Meanwhile Verica watched back up the passageway for the expected on rush of ghouls.
During the ensuing melee, the party struck the undead creatures, while evading most of creatures slashing claws. However, despite landing numerous heavy blows with their blades, which appeared to do only minor damage to the creatures deaden flesh; only Tocus’ dully-glowing Druidstaff appeared to be doing any serious damage; nonetheless, they managed to defeat the creatures. As the last ghoul succumbed to party’s blows, heavy footfalls were suddenly heard rushing up the passageway and into the room.
Bursting into the room was an undead abomination that reeked with death, the stench was so overpowering that Willem started vomiting uncontrollably (-10% Physical Penalty), and the fear that party had felt when first seeing these creatures suddenly returned. Everyone but Verica, was able to overcome this fear. Verica was so stricken with fear that he dropped his weapons and fled into room in a Panic (CF result on Fear Test).
The remainder of the party turned their attention to this new threat, which was providing to be even more of a challenge, as the creature’s tough, leathery skin was making it difficult to inflict minor damage it. Once more Tocus’ Druidstaff was providing to be invaluable as he landed blow after blow on it, pulverizing the creature’s dead muscle and tissue.
Despite being outnumbered 4:1, the creature uncaringly waded into the middle of the party, savagely lashing out with its claws. Repeatedly the party was able to block or dodge its blows, but their skill and luck was not to last. Willem, who slipped in a pool of his own vomit, was struck in the side of head by the creature’s claw, which raked across his face, nearly tearing out his eye, leaving seriously wounded in its wake that was bleeding badly. Despite this injury and a minor wound suffered by Halwynn and Tocus the party was able to finally defeat the creature.
After the fight, the party managed to calm down the panic-stricken Verica and then set upon patching up their wounds. Tocus, calling upon the healing power of the Greenwood helped to clean up and bandaged Willem and Halwynn’s wounds, both of which were appear to becoming infected.
A short while later, once patched up the party examined the intact door down the hall where they found Verica huddling; once again, the door’s face was badly scarred with claw marks and an old rusty lockbox with an unusual keyhole barred the door. Darwain made quick work of this obstacle and the party moved down a short hallway; unfortunately, they had become a bit lax, as result Darwain tripped a trap. From a missed gap in the wall, a blade arced across the narrow hall, striking in Darwain’s mid-section and seriously tearing into stomach. This near fatal warning snapped the party out of their laxness, and while Tocus looked after Darwain, Halwynn and Verica set about bypassing the trap, which involved tossing the bodies of the ghouls ahead of them and holding them up as shields.
Once inside, the party discovered another altar, with the skeletal remains of a warrior lying on it; however, there was much more burial goods lying about the floor, reflecting the higher status of its occupant. An abundant amount of clay containers (pots, plates, & urns) once filled with foodstuff, now containing petrified clumps, along with numerous weapons, shields, and pieces of armour, their metal well rusted, wood dried, and leather stiff and shrivelled. Three items prove very interesting; first, was a corroded silver boar belt buckle that found on the skeleton. Second was large bear tooth (filled with a liquid and sealed with wax stopper) that hung off a leather thong around the skeleton’s neck; and third was a dagger, still in good condition; its blade is oiled, albeit with some surface rust, and it has a silver-inlaid design on its hilt & pommel.
Once again, Halwynn lead the way in the liberation of the burial goods, although some discussion was raised by Willem and Tocus about respecting the honoured dead.
For what it's worth, that's the way I see it