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There are a few new skills, which can be found in Tombs, which are not well elaborate. Enclosed are a few of my own suggestion for these.
Lore INT INT WIL • Tai+2 • SB×1 • [1 month] Afarezirs, Balshanism, Demonology, Gytevsha, Kamil, Kubora, Khuzdul, Pvarism/Arcane, Pradeyalkri, Violet Bowl etc.
This skill can be only select as a specialization. So these increased a bit faster as a normal skill as the range of the knowledge area is quite limited. It would be also possible to use Folklore. But I dislike the idea that the player have knowledge in these topics only on basis of the non-specialised folklore skill.
Palmistry INT AUR WIL • Tai+2; Sko+1 • SB×1 • [1 month] Foretelling, Guidance, Swindle.
Torture DEX INT WIL • Tai/Tar/Sko+1 • SB×2 • [1 month] Interrogation, Punishment.
Whaling STR HRG WIL • Mas/Lad+2 • SB×2 • [1 month] Harpooning, Beaching, Archery, Net whaling.
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