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 Post subject: Rethem Part II
PostPosted: Sat Apr 23, 2011 12:59 am 
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Knight
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John normally makes these announcements, but he's swamped with work at his day job and battling a cold to boot. He'll be back with more details as soon as he can, but wanted this passed along in the meantime:

CGI has shipped the latest HQ to autoship customers. PDF versions will be available shortly, too.

Included in this release is the second part of the Kingdom of Rethem, Chimerae, Deer, and a 12-page expansion of Birds. Both Deer and Birds are intended to support the Hunting article. A variety of other hunting-related beasts will follow in the next few HQs.

No Atlas Maps will ship with this HQ. Technical issues with the maps led to the decision to shift those to the following HQs rather than cause further delays to this one.

Enjoy!


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 Post subject: Re: Rethem Part II
PostPosted: Sat Apr 23, 2011 1:05 am 
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Beadle
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Krazma wrote:
...Chimerae...

Sweet.


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 Post subject: Re: Rethem Part II
PostPosted: Sat Apr 23, 2011 1:25 am 
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Knight
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Thanks for the update. Get better John!


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 Post subject: Re: Rethem Part II
PostPosted: Sat Apr 23, 2011 3:08 am 
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Site Admin
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Nice! I've been waiting for the complete pdf. :D

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Ok, let me get this straight. These guys come in, trash the place, slap Agrik & Larani around, and the most intelligible thing they said was "Zog!"?


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 Post subject: Re: Rethem Part II
PostPosted: Mon Apr 25, 2011 7:57 am 
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Yeoman
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Oh dear, the deer article is finally coming. :lol:

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Twelve inch turrets slowly turning on target.


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 Post subject: Re: Rethem Part II
PostPosted: Mon Apr 25, 2011 7:10 pm 
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Grand Master Silly Bugger
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Quote:
Oh dear, the deer article is finally coming. :lol:


SBOTM contender I feel.... :D

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Plots and schemes are the same thing..


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 Post subject: Re: Rethem Part II
PostPosted: Mon Apr 25, 2011 10:26 pm 
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Knight
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PtS wrote:
Quote:
SBOTM contender I feel....

You're just jealous he posted that first. :P

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Laboro diem, carpe noctem.


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 Post subject: Re: Rethem Part II
PostPosted: Tue Apr 26, 2011 2:56 am 
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Grand Master Silly Bugger
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Indeed; my first response was Doe! #-o

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Plots and schemes are the same thing..


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 Post subject: Re: Rethem Part II
PostPosted: Tue Apr 26, 2011 2:56 am 
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Grand Master Silly Bugger
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But I did not have the Hart to say it :roll:

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Plots and schemes are the same thing..


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 Post subject: Re: Rethem Part II
PostPosted: Tue Apr 26, 2011 2:58 am 
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Grand Master Silly Bugger
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Quite Stag gering really. \:D/

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Plots and schemes are the same thing..


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 Post subject: Re: Rethem Part II
PostPosted: Tue Apr 26, 2011 4:52 am 
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Knight
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Joined: Sun Sep 01, 2002 2:39 am
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Location: Viriginia, DC in the USA
No Peter the skald, the 'buck' stops here. But I will 'fawn' over your humor/humour.....


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 Post subject: Re: Rethem Part II
PostPosted: Tue Apr 26, 2011 5:13 am 
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Grand Master Silly Bugger
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I would try to fallow up these puns; but I feel it is the end of the Roe Deer for me. (end of the road here... :roll: )

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Plots and schemes are the same thing..


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 Post subject: Re: Rethem Part II
PostPosted: Tue Apr 26, 2011 5:31 am 
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Yeoman
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Arghhhh... "The shields cannot take it captain"


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 Post subject: Re: Rethem Part II
PostPosted: Tue Apr 26, 2011 5:57 am 
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Knight
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Ah...such sweet punishment! :D


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 Post subject: Re: Rethem Part II
PostPosted: Tue Apr 26, 2011 6:49 am 
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Site Admin
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I think I had a bit of 'throw up`in the back of my throat after reading all that... yup, nasty. :-&

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Ok, let me get this straight. These guys come in, trash the place, slap Agrik & Larani around, and the most intelligible thing they said was "Zog!"?


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 Post subject: Re: Rethem Part II
PostPosted: Tue Apr 26, 2011 11:20 am 
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Knight
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Arrived today in Indiana


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 Post subject: Re: Rethem Part II
PostPosted: Tue Apr 26, 2011 8:07 pm 
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Knight
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Got mine yesterday but haven't looked at it fully! Happy for now.... 8O


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 Post subject: Re: Rethem Part II
PostPosted: Tue Apr 26, 2011 8:34 pm 
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Villein
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rob wrote:
Got mine yesterday but haven't looked at it fully!


Shame on you. :D


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 Post subject: Re: Rethem Part II
PostPosted: Tue Apr 26, 2011 8:40 pm 
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Woodward
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Got mine in Germany... (that was fast for a change - I remember that I had to wait for measly six weeks).


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 Post subject: Re: Rethem Part II
PostPosted: Tue Apr 26, 2011 10:22 pm 
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Yeoman
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Ah, I feel so good to know of the evil I have inspired as I enjoy my newly arrived Rethem II... 8)

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 Post subject: Re: Rethem Part II
PostPosted: Wed Apr 27, 2011 1:22 am 
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Knight
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Location: Viriginia, DC in the USA
Wallenstein wrote:
rob wrote:
Got mine yesterday but haven't looked at it fully!


Shame on you. :D

WE finally had a nice day weather wise and I had some shrubs that need attention, plus I chatted with my neighbors for a good 90 minutes. Ran out of daylight, drat....


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 Post subject: Re: Rethem Part II
PostPosted: Wed Apr 27, 2011 1:35 am 
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Knight
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rob wrote:
Ran out of daylight, drat....


Turn on a lamp? :P


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 Post subject: Re: Rethem Part II
PostPosted: Wed Apr 27, 2011 2:24 am 
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Baron
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At least light a candle ...

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The Melderyn Campaign


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 Post subject: Re: Rethem Part II
PostPosted: Sat Apr 30, 2011 2:55 am 
We've got a fine blue glow from the Hanford Site to read by...save's on purchasing light bulbs.

I have it on good authority that the balding is purse genetical...same as the third arm growing from the backs of my children. :lol:


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 Post subject: Re: Rethem Part II
PostPosted: Sat Apr 30, 2011 5:08 am 
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Knight
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Joined: Sun Sep 01, 2002 2:39 am
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Location: Viriginia, DC in the USA
I would have plugged the sun in but didn't have a long enough extension cord...... :lol:


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