Fenhorn wrote:
Harnmaster 3 - Combat 4
Quilt Leggings WT 9,2 and PR 184d.
It should be WT 13,2 and PR 176d. It has the same coverage as any other Leggings so it should weight the same as Tunic (that have the same Coverage as Leggings in HM3).
Edit: I should be mentioned that the HM3 Armour has more issues than this. The list is build upon the following coverage percentage:
Skull 4%, Face 3%, Neck 4%;
Shoulder 4%, Upper Arm 6%, Elbow 2%, Forearm 5%, Hand 4%;
Thorax 12%, Abdomen 12%, Groin 1%
Hip 9%, Thigh 14%, Knee 3%, Calf 10%, Foot 6%.
Material (WT/PR):
Cloth (0,1/1d), Leather (0,2/4d), Quilt (0,3/4d), Kurbul (0,25/5d), Ring (0,4/7d), Mail (0,5/15d), Scale (0,7/10d), Plate (0,8/25d).
Anyone who can count can see that 1% is missing from the list. If we assume that most of the armour table is correct, the missing percentage should be in a leg location (there is only 43% legs, counting groin, it should be 44% according to all leggings armour). To avoid changing the entire table (changing % for Thigh or Hip would cause other issues for Hauberks for example), the easiest fix is to increase the Foot percentage to 7%. This change makes only the shoes/boots armour to be wrong, but changing anything else would make more items wrong.
Shoes: WT 1,4 / PR 28d
Calfboots: WT 3,4 / PR 68d
Kneeboots: WT 4,0 / PR 80d
In this example, I changed Foot for the reason that in HM1, Foot percentage was 7%. In HM1 Calves was 12% so I could go there as well, but then more armour parts would have to change.
Perhaps not the most important issue, but worth mentioning here if anyone who doesn't have HM1 but still want to figure out the formulas and create their own armours.
If you don't have HM1 I copied the table with permission and it can be found at
http://www.jswatson.info
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The venerable James
Web Site:
http://www.jswatson.infoSeeking Harn Players in Madison, Wisconsin