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PostPosted: Tue Jul 14, 2009 8:11 am 
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I've announced this fanon in the 'CGI: Up-coming products' strand because of its link with the recent HQ.

Hopefully Peter will be able to post them soon.

This is probably the place for any comments.


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PostPosted: Tue Jul 14, 2009 8:45 am 
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Sounds exciting. Since I get the HQ subscription I can't wait to be able to download the follow up. Thank you for all the work!


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PostPosted: Mon Jul 20, 2009 10:45 pm 
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Hi All,
Was the fanon released?
It sounded great, but were was it available?
Thanks.


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PostPosted: Tue Jul 21, 2009 6:29 am 
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APrewett wrote:
Hi All,
Was the fanon released?
It sounded great, but were was it available?
Thanks.

Leitchy (our esteemed webmaster) has all the files and I'm sure he'll will upload it as soon as he can.


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PostPosted: Tue Jul 21, 2009 9:22 pm 
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And it's now available from the home page. It's been published as a series so it's easy to find all the bits.

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PostPosted: Wed Jul 22, 2009 2:00 am 
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Thank you oh exalt Keeper of the Forum! :)


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PostPosted: Wed Jul 22, 2009 7:52 am 
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Peter

Many thanks

Alun


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PostPosted: Wed Jul 22, 2009 7:57 am 
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Seeing we are all on a Kuboran kick, perhaps I should revamp my Mahnlin Kubora write up.


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PostPosted: Wed Jul 22, 2009 8:10 am 
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I don't hear hundreds of Harniacs say "No! Please, Brian! No more Kuborans!"
Thanks for volunteering to share it!

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PostPosted: Wed Jul 22, 2009 1:11 pm 
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BrianSmaller wrote:
Seeing we are all on a Kuboran kick, perhaps I should revamp my Mahnlin Kubora write up.

I'd be happy to host it.


As always. :)

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PostPosted: Wed Jul 22, 2009 6:11 pm 
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I am pretty busy at the moment (got a flat to do up in less than two weeks whiel still working at my day job) but will see what I can do.

Perhaps if someone were to PM me and tell me that they are great at converting hand drawn maps to cool Harn-style ones it would be a great help :D


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PostPosted: Wed Jul 22, 2009 6:24 pm 
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After a cursory skim I can say it looks very impressive! It sure opens up Peran for us time-challenged GM's. Many thanks!

Now if CGI follows this up with Rethem module, I've no choice but to start a campaign in western Harn.


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PostPosted: Thu Jul 23, 2009 3:17 am 
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I gave it a quick read today and found it very impressive. Well done!
I will be definatly adding this to my "things to run list".

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PostPosted: Thu Jul 23, 2009 6:43 am 
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PK wrote:
After a cursory skim I can say it looks very impressive! It sure opens up Peran for us time-challenged GM's. Many thanks!

Now if CGI follows this up with Rethem module, I've no choice but to start a campaign in western Harn.


That was the intention. The West deserves more attention!


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PostPosted: Thu Jul 23, 2009 6:44 am 
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BrianSmaller wrote:
Seeing we are all on a Kuboran kick, perhaps I should revamp my Mahnlin Kubora write up.

Brian - go for it. Mahnlin was what got me thinking about short articles on each tribe.

I'm no master mapper but if the ones you see are good enough I can have a go at converting your originals.

PM me if you're interested.

Alun


Last edited by gallusgames on Fri Jul 24, 2009 1:24 am, edited 1 time in total.

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PostPosted: Thu Jul 23, 2009 7:10 am 
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BrianSmaller wrote:
Perhaps if someone were to PM me and tell me that they are great at converting hand drawn maps to cool Harn-style ones it would be a great help :D

I would be more than happy to revamp them. PM me.

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PostPosted: Thu Jul 23, 2009 7:28 am 
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Just skimmed it...looks excellent work..as others have said eyes are turning westwards.... :D

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PostPosted: Thu Jul 23, 2009 11:08 am 
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Thanks guys - I will get back to you when I have some spare time from work. :(


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PostPosted: Thu Jul 23, 2009 7:02 pm 
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I was pleasantly surprised by the amount, nearly 60 pages, of pure adventure material (plus three supporting articles)! I haven't yet had time to read the whole thing through, but I skimmed through the first few pages. I liked the dividing into clear sections and acts.

I got the impression that this is a somewhat challenging adventure/campaign. For how many characters is it meant? Also, are the characters assumed to be well equipped and experienced?

Edit. Ok, p. 43 designer notes says:
Quote:
Peran: Heart of Darkness is not intended as an introductory
adventure for inexperienced players so a GM wishing
to use it in that way should consider scaling down some of
the challenges to match the skills of starting players (and
PCs).

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PostPosted: Fri Jul 24, 2009 1:10 am 
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Lt_Kamikaze wrote:
I was pleasantly surprised by the amount, nearly 60 pages, of pure adventure material (plus three supporting articles)! I haven't yet had time to read the whole thing through, but I skimmed through the first few pages. I liked the dividing into clear sections and acts.

I got the impression that this is a somewhat challenging adventure/campaign. For how many characters is it meant? Also, are the characters assumed to be well equipped and experienced?

Edit. Ok, p. 43 designer notes says:
Quote:
Peran: Heart of Darkness is not intended as an introductory
adventure for inexperienced players so a GM wishing
to use it in that way should consider scaling down some of
the challenges to match the skills of starting players (and
PCs).

If you read on from the section you've quoted (I con't think I edited it out of the final draft) then you'll find a range of FFF NPCs from which the various HarnCon and IviniaCon players chose. Have a look at those - downloadable from Lythia.com - and they'll give you an idea of the 'strength' of character they've been play-tested with.

It's fair to say they've been play-tested by some pretty dedicated RPG'ers (you don't travel to either Con on a whim) so there wasn't anyone who set out to try to hack'n'slash their way through the early stages. The 4 or 5 groups that have played it tended to the thoughtful, interactive, sorts who didn't come at it like bulls in china shops. With the exception of that 'Fool of a Cook' throwing a pebble down a hole ... You know who you are ... but you'll also know that the drums that echoed back up were entriely invented and not actually to be found down there!

In truth I'd be very glad to get feedback from other groups. I'm particularly aware that it's not been GM'd by anyone else! Anders is going to give it a whirl in September but if others have feedback ... great - let me know how it plays in the 'real', non-Con, world.

I'd say you need at least 4 and probably no more than 6, but when you read it you'll see places you can scale it down for 2 or 3 players. Alternatively you can avoid the 'Watcher in the Woods' scene so there's nothing to distract them later on. You can also weaken the final challenge (I won't say anymore lest I get into spoilers) in order to cope with fewer pairs of hands.


Last edited by gallusgames on Fri Jul 24, 2009 1:26 am, edited 1 time in total.

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PostPosted: Fri Jul 24, 2009 1:11 am 
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Peter the skald wrote:
Just skimmed it...looks excellent work..as others have said eyes are turning westwards.... :D

The only direction to look in ...


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PostPosted: Fri Jul 24, 2009 4:38 am 
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Quote:
Just skimmed it...looks excellent work.

wow! very well done, no doubt!
and ... since i´m here.... :mrgreen:

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PostPosted: Sat Jul 25, 2009 1:23 am 
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gallusgames wrote:
You can also weaken the final challenge (I won't say anymore lest I get into spoilers) in order to cope with fewer pairs of hands.

You, sir, are an evil, evil man! And I mean that as a compliment... :twisted:

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PostPosted: Sat Jul 25, 2009 1:43 am 
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Memory still haunted by that dark, dark place. Makes my crossbow trigger-finger jittery.

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PostPosted: Sat Jul 25, 2009 2:44 am 
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Great adventure. I have fond memories of it from HârnCon in Leeds. And the write-up looks superb quality. I am looking forward to try it

Soon I hope

And -"stay in the boat!"

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Last edited by Steffen on Sat Jul 25, 2009 3:00 am, edited 1 time in total.

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