WIP Ivinian Thran of Keldheim

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BrianSmaller
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Re: WIP Ivinian Thran of Keldheim

#51 Postby BrianSmaller » Fri Mar 17, 2017 12:33 pm

Points noted. I have always loved the canon and fanon maps and always wished I could do them and this is my first attempt so a rather steep learning curve - especially with basically a slightly updated MS Paint - I am using PAINT.net that allows layers.

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Krazma
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Re: WIP Ivinian Thran of Keldheim

#52 Postby Krazma » Fri Mar 17, 2017 12:50 pm

Does MS Paint allow you to adjust the opacity of certain layers or objects?

If so, you can get a nice blending effect for transitions at the water's edge by drawing a slight fringe of whatever color matches the nearby water, then dropping the opacity down to 50% or so and placing it over the beach texture. If you match the colors right, it blends right in.

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Re: WIP Ivinian Thran of Keldheim

#53 Postby BrianSmaller » Fri Mar 17, 2017 1:37 pm

You can do that with MS Paint but it is quite involved - you can actually get colour gradients. You can with PAINT.net

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Re: WIP Ivinian Thran of Keldheim

#54 Postby BrianSmaller » Fri Mar 17, 2017 3:21 pm

Rothesay wrote:Yes, much improved. Trees looking more like AI and less CC which is a major plus.

I agree with Krazma's comments. (He often beats me to these, heh.)

This is shaping up to be a very fine fanon addition. I look forward to the text.


I have got a bunch of npcs lightly sketched out and some ideas for the write up. The map may hint to a few of those already.

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Re: WIP Ivinian Thran of Keldheim

#55 Postby Rothesay » Sat Mar 18, 2017 2:03 am

BrianSmaller wrote:The map may hint to a few of those already.

A few stand out, yes. :wink:

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Re: WIP Ivinian Thran of Keldheim

#56 Postby BrianSmaller » Sat Mar 18, 2017 9:10 am

I could probably do more on this but it is starting to drive me nuts so decided to move on to working on the write up to go with the map. Will leave the last tidy ups on the map until I am away at work next week - give me something to do in the evenings.

There are a few things left to do - I forgot to put the contour heights in and the compass rose but it is getting there.
Keldheim B&W.jpg
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