Zaurial’s Townhouse
August 21, 2010
This article contains floor plans and a description for a nobleman’s large and luxurious townhouse in the city of Golotha, Rethem. It also contains a separate description of the house’s master, Sir Zaurial Bisidril, nephew of the Agrikan Primate of Hârn, his retinue and household. This allows the GM to re-use the townhouse in any city and with the occupants of his or her own choosing. Sir Zaurial and his retinue can also be used separate from this location as NPC opponents or allies for any campaign in western Hârn.
by Kerry Mould
Downloaded 653 times
Labarn Townhouse
July 17, 2010
This download details the townhouse of Clan Labarn and its residents. The townhouse is located in the Haldana district of Tashal. Meet Lady Irla Labarn, the clan matriarch and mother to the current clanhead. Get to know her neighbors, servants, and contacts around Tashal. This is the first in a planned series of articles concerning Clan Labarn, which holds five manors near Heru Keep. Maps by Jonathan Nicholas.
by Carol Nicholas
Downloaded 479 times
Hârn Pottage II
October 26, 2008
The second installment of the Hârn Pottage series follows its predecessor’s style. Places, arcane objects, dangerous situations and a new creature fill these 30 pages for your enjoyment. Superbly illustrated by Richard Luschek.
by Mike St-Pierre
Downloaded 2495 times
Friends, Foes, and Followers — Uthriem Roliri
October 22, 2008
This collection of NPCs is meant to complement the Uthriem Roliri article from CGI. The Uthriem Roliri is a brotherhood of human woodsmen. As followers of Siem, the group’s driving purpose is to protect the wilderness and its wildlife. Despite sharing a common body of beliefs and goals, there is considerable diversity among the members.
The goal of this NPC collection is to illustrate that diversity by giving examples of Uthriem Roliri members with different ranks, genders, ages, social status, occupations, religious backgrounds, and locations. The NPCs follow the format of the “Friends, Foes, and Followers” collections and feature illustrations, descriptions, and statistics. The NPCs include:
- a teenage woodward (Apprentice)
- a Fyvrian Shek Pvar (Apprentice)
- a scout for Fur Road caravans and pilgrim groups (Ranger)
- a cartographer and Salt Route scout (Ranger)
- a huntsman along the Silver Way (Ranger)
- a royal forester (Ranger)
- a bounty hunter who specializes in the undead (Ranger)
- a shepherd with a secret identity (Ranger)
- a cleric who is a healer and herbalist (Guardian)
- a cleric who ministers to an outlaw community (Guardian)
- a noble bailiff (Warden)
- a hermit with a storied past (Warden)
by Brent Bailey
Downloaded 1415 times
Thonahexus 6
August 28, 2008
April 2005 – While Thonahexus finishes with Loala, it broadens its scope on Hârn.
- Godstones – engimatic relics of Hârn’s past and keys to Kelestia
- The Company of the Cup – a group of Golothans with a dark secret.
- What do you call a Knight? – How to address a nobleman
- Highways & Tolls – Travelling the highways of Hârn
- Genheim – a settlement in Orbaal
- St. Melik’s Broadsword – an adventure in Orbaal
- Holegore – a riverside town in Loala that is filled with intrigue and thievery
edited by Lucas Magnusson
Downloaded 2523 times
Thonahexus 3
August 25, 2008
June 2003 – The third issue of Thonahexus contains a common knowledge story about the Anoth Delta, complimenting the article in Issue #2. It also examines the wine culture and business of Lythia and then takes a close look at the Morsina – the Dark Elves of Hârn. This issue also presents Saint Abraeron’s Chalice, an adventure set in Kaldor and a travelogue of Khuzdan statues in the Ulmerien River valley.
edited by Lucas Magnusson
Downloaded 1634 times
Family Trees
July 23, 2008
This article allows GMs of any medieval fantasy role-playing game generate family trees in those fictional societies. It is based entirely on available information for terrestrial mortality and fertility, either as measured before modern medicine or extrapolated from modern data. An excellent family tree is also included to serve as an example.
by Jonathan Nicholas
Downloaded 2220 times
HârnMaster Gold NPCs
July 17, 2008
A collection of 80 pre-generated NPCs for use by lazy GMs (or GMs without much time). The HârnMaster Gold rules were used to generate the characters.
by Patrick Nilsson
Downloaded 1857 times
Armour & Characters
July 17, 2008
What happened when you get caught needing a Heavy Horse knight with full armour, what are his skills and armour stats? What about a yeoman defending his farm and manor and dressed as a light footman? Quick, your players are waiting!!
Well, fear no more. This is a collection of various armour combinations and NPC (non-player character) types for use by GMs as a ready reference. Just combine one of the 14 different armour types with one of the 21 different character types (each with three different skill levels), and you have a ready made NPC for your players to battle.
by Patrick Nilsson
Downloaded 2465 times
Friends, Foes, and Followers — Part 10
February 11, 2008
Friends, Foes, and Followers is a GM resource that uses a common format for presenting 2 pages of information about a character. The characters can be used in any way the GM sees fit; as NPC opponents, helpers or even emergence PCs for that unexpected player, making these resources no GM should be without. With artwork by Richard Luschek, this installment contains:
- an Agrikan cleric,
- a Peonian cleric,
- a Save-K’norran cleric
- a prostitute,
- a hideworker,
- an innkeeper,
- a litigant,
- an Odivshe mage,
- a mercantyler,
- a timberwright,
- a dilettante, and
- the Grandmaster of the Lady of Paladins fighting order at Cundras.
by Kerry Mould and John S. Daniel II
Downloaded 2062 times

