Hârn is a mist-shrouded island lying off the western coast of the continent of Lýthia, and legend has it populated by savage beasts, barbaric tribesmen, and mysterious wizards.
First published in 1983, Hârn is one of the most detailed fantasy worlds ever created and we are proud to be your gateway to its small but thriving worldwide fan community. So come on in and join the fun.
Don't know HârnWorld at all? Click here to download an introduction (PDF). If you want to meet other fans, then visit the HârnForum, the Hârn community meeting hall. And don't forget to check out HârnLink for other Hârn websites on the Internet! But our primary purpose is to freely share fan-written material set in HârnWorld, although much of this material could be adapted for use in any fantasy roleplaying setting. Submissions can be sent to posts_{AT}_lythia_{DOT}_com.
Slowly…gradually…at snail’s pace are files being made available.
A pre-release download for the upcoming Chélemby City module.
Keléstia Productions is extremely proud to announce that two versions of a brand new, definitive, regional map of the islands of Hârn is now available for purchase.
Kelestia Productions is happy to announce the release of their latest Kingdom Module, The Hârbáaler Kingdom of Lédenheim.
A 6 page expansion to Glenoth.
A quick and dirty index of the beasts in the Bestiary articles released by CGI.
Falconry, or hawking, is the sport of training birds of prey to hunt small animals.
Murelno is one of few settlements on the eastern bank of the Eryn River in Kanday.
An 11 pages write-up of Ibonost Keep in Kanday.
By establishing a port at Tuleme Island, there would be greater river traffic on the Kald and more opportunity for merchants to save money. Thus, the Salt Route might shift, and logic says that shift would be to the nearest major settlement; Jedes.
What are the advantages of a port controlled by Kaldor that can take ocean-going vessels? There are lots, not least of which is maintaining Tashal’s pre-eminence as the commercial hub of Hârn, and filling the coffers of the Kingdom of Kaldor in the process. We examine the case for a port, and link to the original Port of Kaldor article.