Welcome to HârnWorld!

Hârn is a mist-shrouded island lying off the western coast of the continent of Lýthia, and legend has it populated by savage beasts, barbaric tribesmen, and mysterious wizards.

First published in 1983, Hârn is one of the most detailed fantasy worlds ever created and we are proud to be your gateway to its small but thriving worldwide fan community. So come on in and join the fun.

Don't know HârnWorld at all? Click here to download an introduction (PDF). If you want to meet other fans, then visit the HârnForum, the Hârn community meeting hall. And don't forget to check out HârnLink for other Hârn websites on the Internet! But our primary purpose is to freely share fan-written material set in HârnWorld, although much of this material could be adapted for use in any fantasy roleplaying setting. Submissions can be sent to submissions_{AT}_lythia_{DOT}_com.


Anzelôria: Legendary Southwestern Lýthia

Keléstia Productions are pleased to announce the publication of Anzelôria: Legendary Southwestern Lýthia the first part of the Lýthian Conspectus Series, which expands upon Venârivè: Northwestern Lýthia.

Expanding Save-K’norran Ritual Choice

Presents a house rule where Save-K’norran priests can learn the rituals of other dieties, but beware the cost.

Astronomy of Kèthîra

The Celestial Realm, fully described Keléstia Productions are pleased to announce the publication of Astronomy of Kèthîra. This publication includes two major articles covering both the physical astronomy of the Kèthîran system, as well as the social and cultural aspects of Astrology across Kèthîra. The module also includes a Java-based computer program to enable the […]

Hârnic Currencies

This article details Hârnic currencies, the operation of Royal Mints, Counterfeiting, Usury, the Lore skill of Numismatics, and 30 rare coins that might turn up in a character’s purse.

Morvrin Errata

A clarification of all things morvrin, the Morgathian undead.


Friends, Foes & Followers — Part 8

January 28th, 2008

Friends, Foes & Followers is a GM resource that uses a common format for presenting 2 pages of information about a character. The characters can be used in any way the GM sees fit; as NPC opponents, helpers or even emergency PCs for that unexpected player, making these resources no GM should be without. With layout and editing by Kerry Mould and illustrations by Juha Makkonen, this installment contains:

  • a Sarajin cleric from Ivinia,
  • her sister the scribe,
  • a twisted renegade Savoryan mage,
  • a gambling crazed mercantyler,
  • an unguilded thief,
  • a herald with his fingers in many pies,
  • a yeoman longbowman,
  • a knight in khuzan armour,
  • a member of the Crimson Dancer,
  • a Bujoc hunter,
  • a Hodiri horseman, and
  • a knight whom you don’t want to meet on a dark night.

by John S. Daniel II

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